Update to V.0.8.0 - Optimization and Lighting
Author: SP,
published 3 months ago,
We're currently working hard on the main game making sure everything is as good as possible for the release. It's a very exciting time and we are looking forward to what you guys think on release!
This update focusses mainly on optimization were as future patches will be focusing more on the gameplay and overall feel of the game.
[b]Added / Removed :
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[*] Added Steam Achievements
[*] Added all levels to separate scenes to minimize GameObjects per scene
[*] Removed intro movie
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[b]Updated :
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[*] Updated shaders to let player highlight holds with "H"
[*] Updated lighting
[*] Updated fog settings
[*] Updated several routes
[*] Updated various GameObjects in each level
[*] Optimized Occlusion culling
[*] Optimized lighting settings
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[b]Fixed :
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[*] Fixed bug where player would CTD on loading the next level
[*] Fixed bug where player would spawn in walls
[*] Fixed bug where players "R" reset teleport would teleport them to the wrong position
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