Hello all, we have a small hotfix targeted at a few multiplayer issues today! Those fixes being: [h2]Multiplayer[/h2] [list] [*]Fixed an issue where players could get stuck spending Social Fabric Wildcard points. [*]Fixed an issue where certain AI event cards would take effect for each Human player in the game. [*]Fixed a few cases where the game would go out of sync between the Host and the Clients. [/list] This hotfix will also be pushed to the open beta branch at the same time!