Take flight into a region rich with tradition, culture and heritage -- not to mention a fair share of myth and legend. From seats of royalty to centers of finance, bustling metropolitan hubs to sprawling farmsteads and cliffside villages, the splendor of the United Kingdom and Ireland is on full display with new dramatic upgrades and visual enhancements. [previewyoutube=jMlE9WWxdKg;full][/previewyoutube] [img]https://clan.cloudflare.steamstatic.com/images//38414035/fdf2426b1f2b41136cfa8369a6b7363a4f13ef5c.jpg[/img] [h2]RELEASE NOTES 1.13.16.0[/h2] 1/ [b]If you are using the manual cache feature, please make sure to delete it via the in-game menu and create an updated version as we performed some backend technical updates.[/b] 2/ Some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times. 3/ After you download the newest update for Microsoft Flight Simulator, head to the Marketplace to download the free World Update. [b]PERFORMANCE AND STABILITY[/b] [list] [*]Fixed various crashes across the title [*]Fixed a specific crash while using Little Navmap in Bush trip activities [/list] [b]WORLD[/b] [list] [*]Several terrain spikes have been fixed, including incorrect cases of water elevation issues [*]Watermask has been updated across various locations in the world [*]Reduce the frequency of water artifacts appearing on cliffs [*]Noise issue affecting clouds has been fixed [/list] [b]VR[/b] [list] [*]The ‘Activate/Deactivate VR’ button is now always displayed in the main menu (bottom left corner of the screen) when a VR headset is plugged in. If no controls are displayed on this button, then it means that no controls are bound to this action. [*]When the toolbar is opened, it does not block interactions anymore with other menus displayed in front of it. [*]The cursor doesn’t jump anymore when moving across the Options menu in the cockpit. [*]Gray boxes don’t appear anymore when using the travel to feature in VR. [*]After leaving VR mode, the sim window is no longer forced on top and the player can drag and drop any other window over it. [/list] [b]PLANES[/b] [list] [*]Fixed induced speed calculation bug with bi propeller engines [*]Fixed the plane crash detection when landing on iced water with crash detection 'ON' [*]Fixed swapped screens in DA62 TestPilot version [*]Fixed VS Knob Turn not working on the Airbus A320Neo [*]Improved flaps system of aircraft : Aircraft creators can now move the wing wing surface’s position and camber with each flap system at each flap level [*]Improved ground effect wing to ground interaction system to avoid pitch dip at rotation on some aircraft [/list] [b]NAVIGATION[/b] [list] [*]Latest AIRAC cycle has been integrated and is now available [/list] [b]INPUT[/b] [list] [*]CH ECLIPSE YOKE default preset have been added [*]Fixed Thrustmaster TCA Quadrant ENG 1+2 don't start engines [/list] [b]SDK/Devmode[/b] [b]Dev mode:[/b] [list] [*]new version of the console is now available [*]Fixed an issue related to UTF8 encoding in the BGL compiler [/list] Scenery Editor: [list] [*]New feature to group, rename, re-order, hide and lock items in the scene list [*]Fixed freeze during saving [*]New airport light system [*]Add a button in airport properties to generate taxiway signs [*]Improve heightmap edition [*]Don't lock runway profile extremity [*]Fix taxiway sign size (wasn't correctly serialized in BGL) [/list] [b]Aircraft Editor:[/b] [list] [*]Fix an issue with the saving of "static_thrust" [*]Added a new button in the Camera section of the aircraft editor to teleport the current developer camera to the position, rotation and zoom of the selected one. [*]Creation of a new tool to edit only a camera file (cameras.cfg) : it matches with the camera section of the aircraft editor [/list] [b]WASM:[/b] [list] [*]Security vulnerabilities in the WASI layer have been reported and fixed [*]Fixed StringFormat conversion to NanoVG alignment in GDI+ layer [*]Reworked MouseAircraft left gauge to provide clearer information [/list] [b]Simconnect:[/b] [list] [*]Fixed flight load/save (SimConnect_FlightLoad / SimConnect_FlightSave) [/list] [b][url=https://flightsimulator.zendesk.com/hc/en-us/articles/360016027399-KNOWN-ISSUES-Last-modified-Feb-15-2021-] Known issues [/url][/b]