Release Notes for Sim Update 12 [1.31.22.0] Available Now!
Author: Ink,
published 1 year ago,
[h1][b]RELEASE NOTES 1.31.22.0[/b][/h1]
[b]If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.
If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.[/b]
[url=https://flightsimulator.zendesk.com/hc/en-us/articles/360017133940-All-versions-How-to-install-a-new-update-safely][b][All Versions] How to Install a New Update Safely[/b][/url]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#new-contentfeatures-2][/url][b]NEW CONTENT/FEATURES[/b][/h2]
[list]
[*]Optimized the [u]“Checking for updates”[/u] phase to reduce the booting time of the simulator; improved the download speed in the installation manager; improved loading time before booting to the main menu[/*]
[*][url=https://forums.flightsimulator.com/t/please-consider-adding-a-turbulence-slider/300063]Added a new assistance option to customize the intensity of turbulence experienced during flight (based on current altitude, environment, and weather conditions).[/url][/*]
[*][url=https://forums.flightsimulator.com/t/add-turkish-subtitles/234662]Turkish[/url] and [url=https://forums.flightsimulator.com/t/please-support-korean-subtitles/416012]Korean[/url] languages have been added into the sim[/*]
[*]Added an input key to toggle Flight Assistant Panel[/*]
[*]Spotlight Event Pack: a pack of activities is now available in the Marketplace, which contains a curated selection of 13 Spotlight Events from the past. Please note: completing these activities will not count towards Spotlight Event related achievements.[/*]
[/list]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#general-bug-fixes-3][/url][b]General Bug Fixes[/b][/h2]
[list]
[*]Several crashes have been fixed across the title[/*]
[*]Fixed a bug in the purchase flow of MSFS Marketplace[/*]
[*]Keyboard shortcut to toggle Screen Narrator on/off has been added[/*]
[*][url=https://forums.flightsimulator.com/t/assigning-a-button-in-the-controls-options-resets-the-menu-to-the-top/534536]Control Options menu stops reset to top when assigning a button.[/url][/*]
[*]“Set Departure”, “Set arrival” & “Zoom to Details” are now appearing when Airport Icon is clicked[/*]
[*][url=https://devsupport.flightsimulator.com/questions/3560/exterior-and-interior-model-shown-in-the-virtual-c.html]Fixed aircraft visibility issues with their interior and exterior model[/url][/*]
[*]Corrected an issue that caused some multiplayer planes to display a purple texture on their Glass cockpits.[/*]
[*]Fixed Engine Governor being incorrectly labeled[/*]
[*]Fixed game freeze during boot[/*]
[*]Added parameter to cfg that allows to fix the legacy flight model integration of the accelerations that was causing wrong accelerations and g-force calculations in the legacy flight model. Integrated collision constraint response into the force calculation for g force estimation when on ground. This allows to have 1.0 when still on ground even with some suspension systems that don’t have enough force to counter gravity.[/*]
[*]Fixed issues in the building generation that could caused crashes[/*]
[*]Various localization improvements[/*]
[/list]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#menu-4][/url][b]Menu[/b][/h2]
[list]
[*]Fixed airport considered as water if runways have undefined surface type[/*]
[*]Added Weight & Balance visualization for rotorcraft.[/*]
[/list]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#navigationtraffic-5][/url][b]Navigation/Traffic[/b][/h2]
[list]
[*][Partially Fixed] Glass cockpit externalization has been reworked. There’s no intermediate window anymore; each glass cockpit opens a distinct window with the glass cockpit name. Window position and size is saved when ending a flight.[/*]
[*]With multi-layout screens cockpits, mouse collision for glass cockpit externalization is now received only by the current active glass cockpit.[/*]
[*][url=https://forums.flightsimulator.com/t/navlog-timer-and-view-resets-when-reopening-in-bush-trips/506752]Navlog timer no longer resets when user closes and reopens it[/url][/*]
[*][url=https://forums.flightsimulator.com/t/traffic-changes-implications-to-simconnect-fsltl-aig/549164]Fixed SimConnect injected traffic planes not following the assigned flight plan[/url][/*]
[*]Fixed live traffic planes incorrectly following departure procedures[/*]
[*]Fixed live traffic planes staying stuck at hold short in some airports[/*]
[*][url=https://forums.flightsimulator.com/t/20-live-traffic-planes-no-longer-turn-and-fly-over-the-airport-at-low-altitude-before-the-initial-climb/549371]Fixed live traffic planes staying at low altitude after takeoff[/url][/*]
[*]Fixed SimConnect injected traffic being often unable to depart from the departure gate[/*]
[*]Fixed traffic planes causing performance issue in the world map[/*]
[*]Fixed live traffic planes sometimes not showing nameplate[/*]
[*]Fixed live traffic planes sometimes spawning at an incorrect location and unable to move[/*]
[*]Fixed live traffic planes staying at low altitude during go around[/*]
[*]Fixed a crash where ATC uses an invalid runway number[/*]
[*]Glass cockpit: Waypoint with no associated city now show an empty city field instead of random characters.[/*]
[*]Glass cockpit: NavigationData expiration year is now properly displayed when date range extends over two years.[/*]
[/list]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#weather-6][/url][b]Weather[/b][/h2]
[list]
[*][Partially Fixed] [url=https://forums.flightsimulator.com/t/thermals-up-downdrafts-more-realism-updates/555538]Heat only thermals are limited in height up to the cloud base (except under clouds)[/url][/*]
[*][url=https://forums.flightsimulator.com/t/thermals-up-downdrafts-more-realism-updates/555538]Limited and tuned negative thermals around clouds and hot ground.[/url][/*]
[*][url=https://forums.flightsimulator.com/t/thermals-up-downdrafts-more-realism-updates/555538]Reduced thermals close to ground.[/url][/*]
[*][Partially Fixed] [url=https://forums.flightsimulator.com/t/thermals-up-downdrafts-more-realism-updates/555538]Improved thermal slanting and cloud alignment.[/url][/*]
[*][url=https://forums.flightsimulator.com/t/thermals-up-downdrafts-more-realism-updates/555538]Reduced “blue” hot ground thermals in rain, with altitude and with high winds[/url][/*]
[*][url=https://forums.flightsimulator.com/t/thermals-up-downdrafts-more-realism-updates/555538]Reduced mountain turbulence with altitude[/url][/*]
[*]Maximum vertical wind speed in storm clouds / TCU has been increased[/*]
[*][url=https://forums.flightsimulator.com/t/clouds-popping-in-and-out-sudden-changes-during-flight/488849]Fixed a cloud popping issue when updating Live Weather data[/url][/*]
[*]Fixed a problem where in water presets, water would be iced for the physics but displayed as water in the rendering.[/*]
[*]General Live Weather improvements
[list]
[*]Live Weather now uses server time instead of local time to avoid inconsistent or no live weather[/*]
[*]Date of METAR files is now checked before ingesting the data to avoid replacing current METARs with out-of-date METARs in case of CDN issues; this also reduces bandwidth usage[/*]
[*]Fixed an issue that would potentially stop the game from retrieving clouds[/*]
[*]Fixed an issue where incorrect weather was injected while retrieving new data, potentially causing abrupt wind and pressure changes as well as cloud popping[/*]
[/list]
[/*]
[*]Fixed a Rendering issue where clouds were ghosting into the sky at horizon[/*]
[/list]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#activity-7][/url][b]Activity[/b][/h2]
[list]
[*]Fixed various issues on leg start in bushtrips [url=https://forums.flightsimulator.com/t/bush-trip-pois-disappeared-after-first-leg/429753](#1)[/url][/*]
[*]Training activities are now recorded in logbook[/*]
[*][url=https://forums.flightsimulator.com/t/reno-p-51-engine-dies/571235]Fixed an issue that caused the P-51 to run out of fuel too early in Reno races[/url][/*]
[*]Fixed an issue that could cause the engines to shut down when first starting a mission.[/*]
[*]In Bushtrips, the Description Box displays incorrect values for the Flight Length, Flight Duration, and Number of Legs[/*]
[/list]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#glass-cockpits-8][/url][b]Glass Cockpits[/b][/h2]
[list]
[*]Fixed incorrectly rendered lists when the number of items in the list was very large.[/*]
[*]Fixed various instances where FMS would not automatically tune the primary approach frequency when loading or activating ILS/LOC/LDA/SDF/VOR approaches.[/*]
[*]The GTC Airport Information page will now display the primary approach frequencies for all ILS/LOC/LDA/SDF approaches at the airport in the Freq tab.[/*]
[*]The PFD traffic inset map’s range labels are now always displayed in the bottom left to avoid conflicts with other map elements.[/*]
[*]Fixed long approach names from overflowing the approach button on the GTC Select Approach page.[/*]
[*]Miscellaneous map memory optimizations.[/*]
[*]Fixed a bug where on-route direct-tos incorrectly inherited the turn direction of their target legs.[/*]
[*]Fixed a bug where the initial course of an on-route direct-to was set in true degrees instead of the expected magnetic degrees.[/*]
[*]Fixed a bug where the flight plan would become corrupted when syncing a world map flight plan with an approach and at least one enroute waypoint but no departure or arrival.[/*]
[*]Advanced VNAV no longer tries to capture descent altitude constraints during climb phase.[/*]
[*]Added aural alerts for TIS/TAS/TCAS traffic and resolution advisories.[/*]
[*]Added support for choosing aural alert voice type (male/female).[/*]
[*]Enabled the Direct-To buttons in the GTC Waypoint Information and NRST pages.[/*]
[*]Most aural alerts that trigger at the same time will now be played back in a queue instead of overlapping each other. Note that some alerts are still allowed to overlap others.[/*]
[*]New CAS warning and caution messages are now accompanied by an aural chime.[/*]
[*]The active NAV source is now reset to FMS when the system is power cycled.[/*]
[*]Fixed a bug where the VSR navigation data bar field always displayed dashes (‘––––’).[/*]
[*]Selecting a waypoint in the GTC Direct-To page (either via the keyboard or the Nearest tab) that matches the current Direct-To target will now load the appropriate existing Direct-To information.[/*]
[*]Selecting a waypoint in the GTC Direct-To page (either via the keyboard or the Nearest tab) that is in the primary flight plan will now cause an on-route direct-to to be created when the Activate button is pressed.[/*]
[/list]
[list]
[*][url=https://forums.flightsimulator.com/t/g1000nxi-pan-button-turns-yellow-when-pressed-but-doesnt-pan-only-zooms/550118]Fixed an issue that caused the G1000Nxi to pan very slowly in Legacy interaction mode[/url][/*]
[/list]
[list]
[*][url=https://forums.flightsimulator.com/t/sr22-cdi-source-changes-when-opening-vfr-map/556505]Fixed an issue where the plane’s CDI source would change when opening the VFR Map[/url][/*]
[*]Optimizations for reducing memory usage[/*]
[*]Added support for VR in-game panel zoom axis[/*]
[/list]
[h2][url=https://forums.flightsimulator.com/t/release-notes-sim-update-12-1-31-22-0-available-now/582408#aircraft-13][/url][b]Aircraft[/b][/h2]
[list]
[*]FLO mode transition now takes into account density altitude[/*]
[*]Fixed Load % to display the correct individual engine power.[/*]
[*]Fixed a bug on WASM & TS glass cockpits using the zero pitch line of the PFD. The line now represents the 0° of the aircraft[/*]
[*][url=https://forums.flightsimulator.com/t/contrails-look-very-blocky/563262]Fixed contrail effects on some planes[/url][/*]
[*]Corrected an issue that caused the P-51 Bunny to display a white screen instead of the radio.[/*]
[*][Partially Fixed] an issue that caused some lights on the B747 and A320 to incorrectly react to interaction with their controls.[/*]
[*]Corrected an issue that caused LEFT/RIGHT_AXIS_BRAKE_SET to incorrectly affect both brakes.[/*]
[*][P-51 Mrs Virginia] Landing gear doors animations are now working correctly[/*]
[*]External HUD : Variometer is no longer displayed on external HUD when not relevant to the aircraft.[/*]
[*][Checklists] Fixed inconsistent XML parsing behavior between PC and consoles[/*]
[*][Known Issue] LS8 can be pushed towards the ground when using winch launch method[/*]
[/list]
[list]
[*]Engine power jump was reduced during the governor activation.[/*]
[*]Added an engine trimmer. If the helicopter has this feature, it is now possible to slightly change the nominal engine/rotor RPM that a governor is trying to maintain. Please, refer to the new input commands in the Control Options menu: “ENGINE TRIM RPM INCREASE” and “ENGINE TRIM RPM DECREASE”[/*]
[*]The throttle control logic for multi-engine helicopters has become more consistent.[/*]
[*]Fixed Tail rotor increment for better controllability with gamepad Helicopter profile (without tail rotor assistance)[/*]
[/list]
[list]
[*]Significant sound improvements in all areas of the aircraft (numerous reports are covered in this).[/*]
[*]External lights adjusted for a more realistic experience.[/*]
[*]Pressure system bug resolved.[/*]
[*]Improvements to T/D logic.[/*]
[*]Flight deck door resolution improved on Base version.[/*]
[*]FMS symbol tweaked to be more realistic.[/*]
[*]VOR* to VOR transition in capture bug resolved.[/*]
[*]Landing weight calculations on FMC for imperial fixed.[/*]
[*]Sliders added in EFB.[/*]
[*]VOR1 RMI disappears when overlapping VOR 2 needle bug fixed.[/*]
[*]SPD LIM mode premature bug fixed.[/*]
[*]Galley latches repositioned to closed position.[/*]
[*]Console unit flood light moveable.[/*]
[*]Trim wheel integral light now added.[/*]
[*]Glass added on outstanding cockpit gauges.[/*]
[*]Added magnetic variation to navaids.[/*]
[*]Autobrake commands added for hardware.[/*]
[*]INIT B & LW bugs fixed.[/*]
[*]RSK a waypoint to VERT REV bug fixed.[/*]
[*]Loading co-route character removal bug fixed.[/*]
[*]Custom PBD can now be added on new waypoint page and entering directly into F-PLN.[/*]
[*]When selecting INHG in options, perf calc bug fixed.[/*]
[*]Negative temperatures in EFB, now inserting correctly.[/*]
[*]vPilot COM 2 bug fixed.[/*]
[*]Sticker on door bug fixed.[/*]
[*]Cargo doors now use brake accumulator.[/*]
[*]Chrono bug fixed.[/*]
[*]SEC FPLN crashes fixed.[/*]
[*]CG prompt in FUEL PRED adjusted to ZFWCG.[/*]
[*]Some light leaking fixed.[/*]
[*]ATC/AI audio bug fixed.[/*]
[*]Triggering secondary approach more than once crash fixed.[/*]
[*]VHF2 and 3 now audible in cockpit.[/*]
[*]Volume knob pull to mute working in A310.[/*]
[*]Players voice now heard when talking to ATC.[/*]
[*]Fuel page line amber when it should be green.[/*]
[*]EFB checklist upon scrolling bug fixed.[/*]
[*]Brake accumulator logic improved.[/*]
[*]LBS when over 100,000 clipping fixed.[/*]
[*]Extra fuel/time now gets calculated when an ALTN is selected.[/*]
[*]EMER LTs state in Cold and Dark bug fixed.[/*]
[*]ATHR to GA keybind bug fixed.[/*]
[*]INIT B selecting values bug fixed.[/*]
[*]Stab trim movement during different HYD pressure bug fixed.[/*]
[*]Overall hardware compatibility improved with HoneyComb Bravo, Saitek panels.[/*]
[*]APU fire test conditions logic improved.[/*]
[*]Ailerons position bug fixed in 15/0 state.[/*]
[*]VOR/Navaid Identifier Sound not working fixed.[/*]
[*]Unable to query sim waypoint database from REF page fixed.[/*]
[*]Fixed HSI changes on selector in flight deck.[/*]
[*]Wiper no longer moves with no power.[/*]
[*]Fixed loudspeaker not making sound.[/*]
[*]Fixed issue where aircraft systems freeze mid-flight.[/*]
[*]Entered temps not appearing on weather page of f-plan fixed.[/*]
[*]Expose current altimeter reference value fixed.[/*]
[*]Fire Loop lights on switched to AC ESS instead of AC EMER bus.[/*]
[*]ADF needles now point to true bearing not magnetic.[/*]
[*]Fixed abnormal behavior when choosing NONE STAR approach and transition.[/*]
[*]WASM API nav data waypoint structure adjusted.[/*]
[*]Updated translation files.[/*]
[/list]
[list]
[*]Engine performance increased to match more closely the real-world behavior.[/*]
[*]Now it is easier to overstress the rotor RPM and torque under heavy load.[/*]
[*]The helicopter is easier to stabilize now in cruise flight with trim and assistances turned off.[/*]
[*]Low rotor warning sound now sounds when the battery is switched on.[/*]
[*]Annunciators illumination is stronger now in DIM mode.[/*]
[*]Altimeter barometric scale values now match up with the simulator values.[/*]
[*]Gauge illumination is toned down preventing it to being overblown on maximum brightness settings.[/*]
[*]Auto-trim switch has been removed.[/*]
[*]Force trim switch has been removed.[/*]
[*]Pedal stop functionality added (limits left pedal movement during flight) above 50 kts.[/*]
[*]Rotor rotation animation in multiplayer is now functioning.[/*]
[*]Rotor brake is functional again.[/*]
[*]Used fuel type in the weight and balance settings is JET fuel.[/*]
[*]Added Turkish language translation.[/*]
[*]Added Korean language translation.[/*]
[*]Pedal animation on the connecting rod is fixed.[/*]
[*]Interior collider adjustments. The camera doesn’t clip into the main panel anymore.[/*]
[*]VR support adjustments. Full VR support.[/*]
[*]Reference cruise speed now shows the correct value on the aircraft selection screen.[/*]
[/list]
[list]
[*]START mode behavior improved on EPM[/*]
[*]Better synchronization between engine RPM and rotor RPM[/*]
[*]In Direct To Page, magnetic bearing is displayed instead of true bearing[/*]
[*]Throttle handle animation is now working correctly[/*]
[*]Fixed miro drift on ground contact with helicopters. Fixed Cabri skid suspension settings; Cabri now stable on ground.[/*]
[/list]
[list]
[*]MFD: Fixed battery electrical indications always showing 0[/*]
[*]AP: Fixed altitude capture not engaging in TO vertical mode[/*]
[*]Disabled unused COM3 radio receiver[/*]
[*]Adjusted brightness of Standby Indicator[/*]
[*]Fixed the AoA indexer not indicating the correct AoA[/*]
[*]Fixed sim checklist stuck in After Starting Engines checklist[/*]
[*]Fixed wrong state indication on APPR button tooltip[/*]
[*]FMC: Fixed ARRIVALS page not working when airport features approaches not tied to a specific runway[/*]
[*]FMC: Fixed discontinuities piling up when editing procedures[/*]
[*]YD/AP DISC Bar now disables the Yaw Damper[/*]
[*]Fixed Overspeed Warning audio not always working[/*]
[*]Fixed an issue with the Direct To initial Course being incorrect[/*]
[*]Fixed an issue where the FMA would always show LOC1/VOR1 even when nav source is NAV2[/*]
[*]TOGA button on the Thrust Lever is now active[/*]
[*]Added automatic VOR tuning functionality[/*]
[*]Added the FLT LOG page to the FMC and flight tracking[/*]
[*]The FLT LOG page will show on the FMC after landing based on the setting in DEFAULTS[/*]
[*]Added ability to ident the transponder on the FMC ATC CONTROL page[/*]
[*]Fixed an issue where fuel used tracking on FUEL MGMT page 2 was not correct[/*]
[*]Reduced pitch instability and adjusted elevator authority, tweaked roll rates at various speeds to keep light control feel but reduce excess performance[/*]
[*]Adjusted flaps to achieve a better compromise between approach angle and flaps pitch/lift moments, reduced flaps drag at both flaps levels[/*]
[*]Slightly increased top end engine thrust to address a few reports of insufficient climb power[/*]
[*]Increased gear down drag[/*]
[*]Increased gyro stability to reduce excessive turbulence impact[/*]
[*]Adjusted load stations to be more in line with real loadout[/*]
[*]Added additional groundwheel friction to avoid skidding during moderate crosswind landings[/*]
[*]ILS data is now loaded from the approach FAF origin facility to allow for nav-to-nav and auto-tune even when scenery runway data does not have the appropriate ILS reference information[/*]
[*]Fixed bugs related to visual approach loading and visual approach vnav guidance[/*]
[*]Fixed missing basic aural alerts[/*]
[*]COM input now allows to enter 136.xxx frequencies[/*]
[*]Limit types of airports displayed on the map to show only suitable ones[/*]
[/list]
[list]
[*]Fixed incorrect pitot heat logic.[/*]
[*]Fixed the AILERON(S)_LEFT/RIGHT key events commanding ailerons in the opposite direction as intended.[/*]
[*]The engine auto-start and auto-shutdown procedures (Ctrl-E and Ctrl-Shift-E) now function correctly.[/*]
[*]The standby instrument now automatically adjusts its backlight levels.[/*]
[*]Autothrottle no longer requires gear and flaps to be retracted to change from TO mode to SPD/CLIMB/DESC modes.[/*]
[*]Taxi auto-tests now require engines running to begin evaluating.[/*]
[*]Fixed broken external animations for non-default liveries.[/*]
[*]Fixed incorrect load station count in cfg, and adjusted passenger load positions to match standard 8-seat configuration.[/*]
[*]Increased ND elevator trim limit to prevent AP from running out of trim authority at low altitudes and high speeds.[/*]
[*]Fixed AFCS control panel APR button tooltip.[/*]
[*]Added BRAKE FAIL and GENS OFF aural alerts.[/*]
[*]The G5000’s active NAV source now defaults to FMS when starting a flight.[/*]
[*]The AFCS control panel UP/DN wheel now changes pitch reference when the AP is in PIT mode.[/*]
[*]Fixed broken rotate animations on the CRS knobs.[/*]
[*]The 500-foot touchdown callout will now sound as appropriate. Also added other touchdown callouts from 450 to 50 feet.[/*]
[/list]
[list]
[*]Fixed in VR elevator not moving.[/*]
[*]Fixed engine audio from nearby Jenny aircraft can be heard within cockpit.[/*]
[*]Added Phone EFB with Compass, Indicated Air Speed, Radio and XPDR functionality tied to core sim.[/*]
[*]Added electrical system for the EFB.[/*]
[*]Added EFB section to the Flight Manual.[/*]
[*]Added right bracket in cockpit to Show/Hide EFB.[/*]
[/list]
[list]
[*]Increased maximum nose wheel steering angle to 28 degrees, and increased speed at which nose wheel steering starts becoming less effective to 10 knots.[/*]
[*][Partially Fixed Increased brightness of taxi and landing lights.[/*]
[*]Pulse lights no longer draw additional power when landing lights are on.[/*]
[*][url=https://forums.flightsimulator.com/t/tbm-930-opened-door-graphics-glitch/572836]Fixed broken door animations for non-default liveries[/url][/*]
[*]Fixed handling of electrical battery key events.[/*]
[*]Improved compatibility with hardware that send electrical battery and external power key events every frame.[/*]
[*]Fixed AFCS control panel APR button tooltip.[/*]
[*]The overspeed, stall, and landing gear aural alerts will now sound as appropriate.[/*]
[*]The G3000’s active NAV source now defaults to FMS when starting a flight.[/*]
[*]Fixed broken rotate animations on the CRS knobs.[/*]
[/list]
[list]
[*][url=https://forums.flightsimulator.com/t/darkstar-crashes-the-game-when-entering-a-leading-0-in-the-transponder/565450]Fixed several issues related to entering a frequency on the transponder of the Darkstar[/url][/*]
[*][url=https://forums.flightsimulator.com/t/map-image-rotated-90-degrees-anticlockwise/549716]External Camera display now rotates without stretching the view.[/url][/*]
[/list]
[list]
[*]Improved adverse yaw, balance, handling qualities and spoiler drag[/*]
[*]Improved stall to match stalling characteristics as described in the flight manual (wing drop)[/*]
[*]Winch launch now requires the technique as described in the DG-1001E flight manual: "During ground roll and initial take-off push the control stick to a forward position to prevent excessive nose-up pitching rotation during initial take-off. After reaching safety altitude gradually pull back on the stick, so that the glider will not pick up excessive speed. Don’t pull too hard. After reaching release altitude pull the tow release knob. Recommended winch launch airspeed 110-130 km/h (60-70 kts.).[/*]
[/list]
[list]
[*]Upside down illegible writing on rear door stairs in Blue stripe Livery.[/*]
[*]Landing light switches are no longer reversed.[/*]
[*]Underside beacon light illuminates correctly.[/*]
[*]Multiple items can now be manually completed with evaluation mode.[/*]
[*]Landing gear text decal is no longer obstructed by open passenger door switch.[/*]
[*]DC-3 Aux tanks correctly feed the engine.[/*]
[*]HUD correctly indicates state of flaps.[/*]
[*]DC-3 cockpit model - Nose rivets remade.[/*]
[*]With the propellers feathered moving the prop control affects all the propellers.[/*]
[*]DC-3 cockpit model - Screws no longer clip through window frame.[/*]
[*]Beacon Light switch is targetable.[/*]
[*]Instrument texture no longer disappears when zooming out in external/showcase view.[/*]
[*]The user can’t hear the wind on takeoff even if all audio is turned off.[/*]
[*]Red yellow cargo image in liveries selection is consistent with livery in free flight.[/*]
[*]Blue stripe image in liveries selection is consistent with livery in free flight.[/*]
[*]Image for ole dusty livery in selection screen does match the livery in free flight.[/*]
[*]Mesh switch turns off and now the state of the switch correctly indicates it is off.[/*]
[*]Carb Air temperature correctly matches sim.[/*]
[*]Beacon light underneath fuselage can now be turned on.[/*]
[*]There is now a switch in cockpit to toggle on/off beacon light.[/*]
[*]Quickview 3 in cockpit camera is positioned correctly.[/*]
[*]Tooltip indicates correct state of Master Ignition switch.[/*]
[*]Off position on the right fuel selector now fixed.[/*]
[*]Cold dark switch use failing to show fuel pressure is fixed.[/*]
[*]Checklist for starting engine now says to wait 2 seconds.[/*]
[*]Scroll wheel issue with Desired Heading knob has been recoded.[/*]
[*]Spawning at night on runway, Cockpit lights now are on.[/*]
[*]Typo present in Hangar Description has been rectified.[/*]
[*]DC-3 Thumbnails now match the model.[/*]
[*]AUX Fuel gauge needles are fixed.[/*]
[*]Incorrect string on AUX fuel weight and balance fixed.[/*]
[*]Hole in cargo doors from inside cargo bay hold fixed.[/*]
[*]Various light leaks fixed.[/*]
[*]Texture improvements throughout the model(s).[/*]
[/list]
[list]
[*]Fixed duplicate key name errors.[/*]
[*]Fixed cockpit camera clipping through floor.[/*]
[*]Fixed typo in cockpit placard.[/*]
[*]Fixed typo in loading screen trivia.[/*]
[*]Fixed engine audio from nearby Goose aircraft can be heard within cockpit.[/*]
[*]Added Phone EFB with Radio and XPDR functionality tied to core sim.[/*]
[*]Added Switches to Show/Hide EFB and Turn ON/OFF Avionics (including switch audio and decals).[/*]
[*]Added EFB section to the Flight Manual.[/*]
[*]Updated translation files.[/*]
[/list]
[list]
[*]Yoke interaction with VR controllers simulate a yoke instead of a flight stick.[/*]
[*]Weight and Balance screen no longer contains debug text.[/*]
[*]Flying very far past Vne now triggers a crash.[/*]
[*]Modern avionics added.[/*]
[*]Clipboard updated with new features.[/*]
[*]Auto-pilot added.[/*]
[*]Green navigation light orientation.[/*]
[*]ATC/ICAO params.[/*]
[*]Prop anima