[b]Patch Notes - Season 16 - (3.0.0.0)[/b] [list][*]New Maps: Castle Siege [*]New Season Skins, Modifiers, Effects, Trails, Pins, Season Bundle and PlayerCards have been added [*]New Season Challenges have been added [*]Players can now customize Marble Skins, Modifiers, Pins and Player Cards in the MOS Mobile App [*]The shop is now on a global timer [*]Items in the customization menu are now ordered alphabetically [*]Random Skin description text in the loadout should be more legible [*]Team racing should change marble name color instead of the pin image color [*]Energy Tier sorting at the end of race should now sort by those closest to reaching their next tier [*]Track UVs have been updated on certain pieces in the game[/list] [b]Track Builder:[/b][list][*]New Marble Clock [*]New Long Flat Pieces with boosters [*]Funnel Updates (Now Dynamic Exits) [*]New Marble Tubes[/list] [b]Tilted:[/b][list][*]Updated collisions on all bumpy tiles[/list] [b]Patch notes for mobile - Android: ([i]iOS update coming soon[/i])[/b][list][*]New: Season 16 Skins, Modifiers, Effects, Trails, Pins, and Player Cards have been added [*]New: Skin, Marble Modifiers, Pins, and Player Cards can now be customized in player load outs [*]New: Skin, Modifiers, Pins, Player Cards, and the Season Exclusive Bundle have been added to the shop [*]New: All Marble Effects can be selected as spawn and/or finish [*]New: The App has received a UI overhaul[/list] [i]Important: This is a companion app for the stream interactive game: Marbles On Stream[/i] [b]Bugs Fixes:[/b][list][*]Fixed an issue in Royale where the end of race chat bubble would not re-open an already read message [*]Simulation name winner should no longer show in voting menus [*]Random track button should no longer show up at the end of boost mode [*]Fixed a small seem in Tundra Tumble 2[/list]