Patch Release v1.0.2
Author: tezalcostudios,
published 3 months ago,
Lots of major issues from release fixed. Thank you to the community for helping in getting these reports to me.
[b]Bug Fixes[/b]
+ Added a null check that will prevent scanning while a crate is not present.
- Resolved Friday crate miscount.
- Removed old developer textures.
- Added bool test that automatically adjusts mouse sensitivity sliders on first boot.
- Fixed hitting certain buttons causing death to Entity A during their summoning.
- Fixed the board softlocking when hitting scan too fast while receiving a new crate on Saturday.
- Added additional minor softlock protections to switchboard 1.
- Removed developer sounds (Sorry Eliment).
- Lowered credits music volume.
[b]Feature Changes[/b]
+ Changed Mouse Sensitivity slider handle icons.
- Reduced load time on incoming crates, so board can used quicker.