Lots of major issues from release fixed. Thank you to the community for helping in getting these reports to me. [b]Bug Fixes[/b] + Added a null check that will prevent scanning while a crate is not present. - Resolved Friday crate miscount. - Removed old developer textures. - Added bool test that automatically adjusts mouse sensitivity sliders on first boot. - Fixed hitting certain buttons causing death to Entity A during their summoning. - Fixed the board softlocking when hitting scan too fast while receiving a new crate on Saturday. - Added additional minor softlock protections to switchboard 1. - Removed developer sounds (Sorry Eliment). - Lowered credits music volume. [b]Feature Changes[/b] + Changed Mouse Sensitivity slider handle icons. - Reduced load time on incoming crates, so board can used quicker.