Hey there, Thank you all for actively engaging in discussions around the game or even streaming your first steps in Grat! I’ve enjoyed hearing your thoughts on the game, seeing how many of you are enjoying this magical witchy world, and listening to your feedback. With that in mind, today, I’ve released the first small patch, which includes some balancing, first quality-of-life additions, and a few bug fixes. You’ve explored the most secret corners of Grat and carefully collected many ingredients. For those of us who don’t want to be caught without the ingredients we need when we need them, it can be hard to part with them. Therefore, with increased storage capacities, you may feel free to hoard your ingredients like a dragon! However, there is still a limit, so you may want to sometimes take a step back before stocking your shelves and ask yourself, “does this ingredient spark joy?”   I’m sure you’ve noticed that one of my main ideas for the game was to allow you to find your way through this twisted world and figure things out on your own. I understand that sometimes that can take away from what many of you want to do in the game — find out what happens next in the story! Because of this, I’ve made some changes to make that a little easier, especially in the early hours of the game. I'm also already working on a lot of other stuff that should fill your hungry stomachs and help you explore Grat, so keep an eye out for those in the coming weeks. Delivery, ahoy! Steven [h3]Minor Update #1 - vers. 1.0.1A.3B6[/h3] [list] [*]Updated Traditional Chinese Localization. [*]Fixed an error when talking to Adelaide in the Japanese version. [*]Fixed achievement "Collector". [*]"Collector" Achievement: Jospya [spoiler]at the Library now has 3 more Keepsakes to sell.[/spoiler] [*]"Collector" Achievement: Added a missing Keepsake [spoiler]"Swift Bracelet" as a pickup to the Gardens level.[/spoiler] [*]The ending achievement [spoiler]Goodbye Forever[/spoiler] will now trigger correctly. [*]Made sure [spoiler]Fae[/spoiler] can show up even after the ending for the "Messengers" achievement. [*]New orders that are not automatically pinned will now show an unread badge. [*]Improved the highlighting of important progression-relevant orders. [*]The list of orders in the grimoire will now always default to the active orders. [*]The total amount of active orders will now be shown below the pinned orders. [*]The highlight for interacting with characters now shows if they have something new to say. [*]The location of some fast travel points was slightly adjusted. [*]A new fast travel point [spoiler]close to the Unicorn Tearoom[/spoiler] was added. [*]Added a few more nondescript markings to the map to help with directions. [*]Easy Platforming setting also appears in the general Gameplay settings now. [*]Fixed getting stuck at some locations, e.g. in the Gardens level east of the store or inside locked store sections. [*]Slightly increased the default and double jump height. [*]Slightly increased the default night brightness. [*]Added button prompts to flip pages of inventories and merchants. [*]Increased the highlighting of unused exits on the map. [*]Added an icon to characters that are gone at night. [/list] [b]Balancing Changes[/b] [list] [*]Increased the inventory capacity from 30 to 40. [*]Increased the inventory capacity [spoiler]gained from the Thread of Spatiality from 30 to 40.[/spoiler] [*]Increased the capacity of storage units from 50 to 80. [*]Small changes to item, secret, and platforming visibility in some levels. [*]Slightly increased the reward for some orders. [*]Adjusted some order requirements and recipes. [*]Reduced the regrow time for [spoiler]Nightshade from 8 days to 4 days.[/spoiler] [*]Decreased the price of the Marker Bundle from 49 to 20. [*]Decreased the price of the Marker Bundle for Merchants from 85 to 70. [*]Decreased the price of the Compass from 25 to 15. [*]Decreased the price of the Mortar and Pestle from 80 to 60. [*]Decreased the price of the Elevator Pass from 230 to 160. [*]Decreased the price of the Gardening Gloves from 275 to 260. [*]Decreased the price of the [spoiler]Altar from 7 to 6 Trinkets.[/spoiler] [*]Decreased the price of the Oven from 155 to 150. [*]Increased the price of the not discounted Storage Units from 200 to 250. [*][spoiler]Shuya[/spoiler] will now show up a little later, closer to [spoiler]when the cauldron[/spoiler] is available. [*]Slightly increased the amount merchants pay for your ingredients. [*]Changed the starting inventory of Signe in the Bakery. Removed Ingredients and Recipes are now added after getting the [spoiler]Strange Egg.[/spoiler] [*]Tauno will now drop [spoiler]the guide entry for "Determining Flavors" in front of Cassia's Hut, after meeting them there.[/spoiler] [*]Slightly increased the amount earned by selling [spoiler]through the Walk-Up Window[/spoiler] and through tips from orders. [*]Slightly increased the amount of feathers that can be found. [*]Slightly increased the amount of trinkets that can be found. [/list]