[b]New Features:[/b] [list] [*] Upon death, you turn into a spectating ghost while there is at least 1 other player alive. [*] Doors locked until room mobs are defeated now show a visual hint when the player is nearby. [/list] [b]Changes:[/b] [list] [*] Enemies now have colliders and you can no longer walk directly through them. [*] Player names now default to a random fantasy name. [*] Game now starts in fullscreen when launched. [/list] [b]Bug Fixes:[/b] [list] [*] The upgrade existing spells menu now only shows upgrades for spells your player has learned. [*] Removed LightStone from possible equipment pickups, now that it is a consumable item pickup to avoid duplicate items in the loadout. [*] Player action input is now blocked while focusing in a text input field. [*] Spell exhaust is reset on all clients after leaving the start room instead of just the host. [*] Fixed bug where Light Stone ability would stay lit longer on clients than the host. [*] Fixed other misc multiplayer visual bugs. [/list]