Patch Notes Version 0.2.13
Author: broadWayy,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//42315850/57685455e788ade0d25915588495298b4fac06b5.jpg[/img]
[h1]Patch Notes v0.2.13[/h1]
Good day, fellow mech enthusiasts!
We hope everyone is enjoying their demo of [b]M.O.O.D.S.[/b]!
A new version just got deployed with new features to explore and plenty of bugfixes.
We're looking forward to reading your feedback and are excited to see your reactions to the changes!
[h3]New Features:[/h3]
► Boss Leotron now displays his phases as shields on his health bar
► Improved enemy AI
► Multiple items can now be bought from the shop
► Renamed a bunch of Equipment abilities:
[list]
[*]Shield ► Orbiting Shield
[*]Damage Aura ► Vortex Aura
[*]Faster Shield Recharge ► Boosted Actuators
[*]More Damage On Shield Hit ► Enhanced Shield Receptors
[*]More Damage On Hit ► Enhanced Pain Receptors
[*]More Damage vs Bosses ► Anti-Boss Projectiles
[*]More Enemy Scraps ► Scrap-Tuned Radar
[*]More Enemy XP ► RAM Allocator
[*]Puddle ► Acidic Trail
[*]Reflect Bullets ► Mistuned Reflector
[/list]
[h3]Balance Changes:[/h3]
► Removed Turbine Dash from Boots equipment slot
► Boss Leotron now only has 3 phases (down from 4)
► Buffed Vortex Aura[list]
[*]Lv. 1[list]
[*]Common: 4-6 ► 6-8
[*]Uncommon: 5-7 ► 8-10
[*]Rare: 6-8 ► 10-12
[*]Epic: 7-8 ► 12-14
[*]Legendary: 8-10 ► 14-16
[*]Range: 3[/list]
[*]Lv. 2[list]
[*]Common: 6-8 ► 8-10
[*]Uncommon: 7-9 ► 10-12
[*]Rare: 8-10 ► 12-14
[*]Epic: 9-11 ► 14-16
[*]Legendary: 10-12 ► 16-18
[*]Range: 3 ► 4[/list][/list]
► Nerfed Enhanced Shield Receptors[list]
[*]Lv. 1[list]
[*]Common: +1%-3% ► +1-2%
[*]Uncommon: +4%-6% ► +2-3%
[*]Rare: +7%-9% ► +3-4%
[*]Epic: +10%-15% ► +5-6%
[*]Legendary: +16%-20% ► +8-10%
[*]Max: +150% ► +75%[/list]
[*]Lv. 2[list]
[*]Common: +2%-5% ► +2-4%
[*]Uncommon: +6%-10% ► +3-5%
[*]Rare: +11%-15% ► +4-6%
[*]Epic: +16%-20% ► +6-8%
[*]Legendary: +21%-25% ► +10-12%
[*]Max: +200% ► +100%[/list][/list]
[h3]Bugfixes:[/h3]
► Fixed Inventory Stats panel displaying wrong values after starting a new game
► Fixed Sleight of Hand ability resetting too much after a stage change
► Fixed Bullseye Addin shop price
► Fixed Leonide shield reflecting instantly
► Fixed several UI menu bugs
► Fixed Blazecannon VFX after changing weapons
► Fixed menu confirm with mouse
► Fixed room magnet trap not rotation properly
► Fixed Player Level & XP getting reset in UI on map change
► Fixed mouse not working with touch displays
► Fixed boss ragdoll not disappearing after entering Map Selector
► Fixed some collisions on destructibles and level elements
► Fixed a softlock that could occur when immediately opening inventory after looting a chest
► Fixed other menu problems
► Castle Shop can now more easily be accessed
► Ion-Drive Rifle can now be reloaded properly after its burstfire
► Adjusted Options navigation with controller to allow for easier navigation
Thank you for your continued support and we hope you'll continue having fun with the [b]Going Rogue[/b] event!
- 𝙏𝙝𝙚 𝙎𝙩𝙞𝙘𝙠𝙮𝙎𝙩𝙤𝙣𝙚𝙎𝙩𝙪𝙙𝙞𝙤 𝙩𝙚𝙖𝙢