Hotfix 1.0
Author: RatatouilleRuler,
published 1 week ago,
Hello wonderful Luma Island adventurers!
We’re absolutely blown away by your enthusiasm and excitement for Luma Island’s launch—thank you for making it such an incredible start! As we soak in all your fantastic feedback, our top priority is ensuring your experience is as smooth and magical as possible.
To that end, we’ve just rolled out a hotfix to address some key issues and make your island adventures even better!
Here’s what we’ve fixed and improved:
[h2]Major Fixes and Changes[/h2]
[list]
[*] Fixed a bug where save games could become corrupted and result in empty levels.
[*] Fixed a bug where multiple players could insert items to a construction project at the same time, causing it to not be completable.
[*] Combat doors in temples have been disabled, preventing issues where players could not continue due to missing enemies.
[*] Fixed a bug where the whip would not be given to the game host.
[*] If write permissions are not available for game settings, a warning is now displayed.
[*] Fixed an issue where players would timeout too quickly when trying to join an online game, resulting in a disconnect.
[/list]
[h2]Minor Fixes and Changes
[/h2]
[list]
[*] Fixed a bug where clicking without hovering over any language in the language select would cause an invalid language to be selected.
[*] Fixed a bug where multiple players selecting a craft recipe at the same time would cause loot to duplicate.
[*] Fixed a bug where starting a game with old Dutch language selected causes issues.
[*] The Beehive is now unlocked in the Blueprint shop at the start of the game.
[*] Cats and dogs will no longer play their hidden chest alert continuously.
[*] Updated translations where needed
[/list]