On the Highway to Release 11/03/2023 - Demo Update
Author: Roy_del_naya,
published 11 months ago,
Hi everyone!
We carefully evaluated and considered all the feedback we received during Steam Next Fest and today we’d like to share with you a list of improvements which we’ve implemented recently.
[list]
[*] We’ve made the combat more balanced against groups of enemies, by adding a longer stun animation.
[img]https://clan.cloudflare.steamstatic.com/images//34001913/805d2dc7b6a3f501e0e6c35c34ca09838d9e9540.gif[/img]
[*] There is now a function to change controls in Game settings. You can now control characters using the D-Pad.
[*] Improved game optimization, significantly increasing FPS.
[*] The player now has more control over the character while jumping.
[*] The game's combat music has changed a bit. It appears more gradually.
[*] The archer can now aim 320°, including full overhead aiming.
[img]https://clan.cloudflare.steamstatic.com/images//34001913/5b96d3e0aeed63b7f24e71fcab7d5320de8de88c.gif[/img]
[img]https://clan.cloudflare.steamstatic.com/images//34001913/3d6eeb027a568bfa617f0d7ec99c38104f310cef.gif[/img]
[*] Cooperatives and hints have appeared in the game. Now in co-op mode, some actions can only be performed simultaneously with the second player.
[img]https://clan.cloudflare.steamstatic.com/images//34001913/7d3bf4d75d9f563d73d4a5d36aaaceef933a5472.png[/img]
[*] There is full support for the PS5 controller.
[*] The number of enemies at levels has changed.
[*] The amount of boss health has been balanced.
[*] Fixed the problem regarding the amount of enemy health changed the fact that it was different in co-op and single player.
[/list]
Please update the demo and share your thoughts with us :)
Stay tuned ;)