Hi everyone! We carefully evaluated and considered all the feedback we received during Steam Next Fest and today we’d like to share with you a list of improvements which we’ve implemented recently. [list] [*] We’ve made the combat more balanced against groups of enemies, by adding a longer stun animation. [img]https://clan.cloudflare.steamstatic.com/images//34001913/805d2dc7b6a3f501e0e6c35c34ca09838d9e9540.gif[/img] [*] There is now a function to change controls in Game settings. You can now control characters using the D-Pad. [*] Improved game optimization, significantly increasing FPS. [*] The player now has more control over the character while jumping. [*] The game's combat music has changed a bit. It appears more gradually. [*] The archer can now aim 320°, including full overhead aiming. [img]https://clan.cloudflare.steamstatic.com/images//34001913/5b96d3e0aeed63b7f24e71fcab7d5320de8de88c.gif[/img] [img]https://clan.cloudflare.steamstatic.com/images//34001913/3d6eeb027a568bfa617f0d7ec99c38104f310cef.gif[/img] [*] Cooperatives and hints have appeared in the game. Now in co-op mode, some actions can only be performed simultaneously with the second player. [img]https://clan.cloudflare.steamstatic.com/images//34001913/7d3bf4d75d9f563d73d4a5d36aaaceef933a5472.png[/img] [*] There is full support for the PS5 controller. [*] The number of enemies at levels has changed. [*] The amount of boss health has been balanced. [*] Fixed the problem regarding the amount of enemy health changed the fact that it was different in co-op and single player. [/list] Please update the demo and share your thoughts with us :) Stay tuned ;)