Version 1.04 has been released for the Steam version of Lollipop Chainsaw RePOP. Where applicable, the same changes will be reflected on the console versions in the next update (dates will vary depending on platform) We are currently working to fix other bugs as well, and would appreciate bug reports being sent to us at games_info@dragamigames.co.jp Regarding requested features and issues not fixed in this update or previous ones, if you have sent them to us, rest assured that we have seen and are considering them: With some requested features, this may take some time as we focus on more pressing issues such as bug fixes. [h3]▼Major changes included in the latest update[/h3] 1.Bug Fixes ・Fixed a bug that caused some voices to play at an inappropriate volume. ・Fixed a bug that sometimes caused the camera to be fixed after the pole action ends. ・Fixed an issue with Juliette's voice overlapping when using a Nick Ticket. ・Fixed a bug that caused audio to be silent for several seconds after using a Nick Ticket. ・Fixed a bug in Telephone Messages in Juliet's Room that caused double quotation marks in titles in some languages. ・Fixed a bug in which the button displayed in some QTEs was different from the input button that was actually being used. ・Fixed bug in Prologue where Juliette's dialogue was not playing when the How To Cook was displayed for the first time. ・Fixed a bug where sound effects kept playing when killing some zombies in Prologue. ・Fixed voice and subtitle glitches during helicopter crash in Prologue. ・Fixed a bug in Prologue where the player could suddenly die despite having health remaining. ・Fixed a bug that caused the lighting to be too bright in some parts of Stage 1. ・Fixed a bug in the Stage 2 boss battle where progress would be blocked when defeating the boss with a specific attack. ・Fixed a bug in the Stage 2 gym where some zombies would not come down from the roof. ・Fixed a bug in Stage 2 where some of Nick's lines were not playing. ・Fixed a bug that caused the combine's movement speed in Stage 3 to be slower than expected. ・Fixed a bug that caused unintended zombies to appear in the plaza before the Stage 3 boss battle. ・Fixed a bug that prevented damage from being inflicted to the enemy in the Stage 3 Chicken Ghidorah battle. ・Fixed a bug in the Stage 3 boss battle that could block progress under certain conditions. ・Fixed a bug in Stage 6 that caused the player to lose control of Juliette during a chainsaw dash jump. ・Fixed a bug in the Stage 6 boss fight where zombies were not damaged when they collided with cars. ・Fixed a bug in the Stage 6 boss fight where zombies would sometimes move to a position where they could not be hit. ・Fixed a bug that prevented characters from jumping in the end credits. 2. Additional Features Graphics setting options added to Options. [h3]▼Graphics settings[/h3] In this update, graphics settings have been added to the Options. The description of each setting is as follows. 1.Performance 【Fidelity Mode】 This mode allows you to play with beautiful graphics. This was the default setting until version 1.0.3.1. 【Performance Mode】 This mode allows you to play at a more stable framerate. The Steam version can be played at a stable 60 FPS or higher in full screen mode at 1920x1080 resolution on a PC that meets the minimum system requirements. Additional graphics settings are planned to be added for platforms other than Steam as well. 2.Vertical Sync Sets vertical synchronization On/Off. Default is On. Turning it off may improve FPS, but at the cost of tearing. [h3]▼Regarding SteamDeck[/h3] We are currently working on performance for Steam Deck, and will announce more at a later date. Currently, when playing on SteamDeck, please use the Performance Mode setting in the newly added performance settings.