hi I've been working on some stuffs these couple of months. [h2]Steam Deck support[/h2] It works, look: [img]https://clan.cloudflare.steamstatic.com/images//44228532/90d47f6816c33315536ec6ed7b4fa610f6de3fe8.jpg[/img] Among other things, this was added to the game (for the Deck): [list] [*] Dpad menu navigation [*] Various commands in the game can be accessed using the Deck's buttons and triggers [*] Left stick rotates the camera [*] Labels appear in the object selection screen to know which objects are selectable without needing to hover over them [/list] [h2]Steam Achievements[/h2] [img]https://clan.cloudflare.steamstatic.com/images//44228532/22f2f3123676c9cf6b5308a45d7797ed8fddbc18.jpg[/img] Only 4% beat the first level, that's crazy, game is too hard. If you already beat every level, you can boot up the game and go to the level select to immediately get all 6 level clear achievements. [h2]Full changelog[/h2] Full changelog since release (right now we're in v1.1.6): [list] [*] Steam Deck support [*] Steam Achievements [*] New option to 'Disable rank and points' for players who don't want to stress about it [*] Various small rewrites and improvements to cards, animations and explanations based on player feedback to improve the solving experience. In particular, there were a few issues in 'The sleeping beauty' that were resolved and shouldn't confuse players anymore. [*] Improved CPU usage, GPU usage and disk size. Not that anybody complained, but yeah. [*] Little touch-ups on the dioramas and on the room itself [*] Easter egg of my favorite detective [*] The ranking system was recalibrated a little bit [*] Misc fixed and improvements [/list] [h2]Onwards to the future[/h2] So what's next for LLR? Well, I have plans to expand the game, but sadly I still haven't recuperated the money I've spent to make the game, so I feel like it would be unwise of me to try and make a DLC or a sequel. Because of this, I'm already working on a new game. It's going to revolve around poker. No, it's not going to be Balatro. It'll be a weird thing, I'll probably be pretty public in terms of the development because I'm going to be prototyping and testing a lot of stuff out before fully committing to it. but it's going to be cool, trust. If you're curious about it give me a good ol follow here: https://x.com/rio_lucci And..... That's all. For now. I can't thank enough to all the people who have wishlisted, followed me and bought the game. I'm pretty proud of what I made, and it makes me happy to see people who enjoyed it. Stay tuned for what's next :)