1.0.4.3 - Balance Changes, UI Improvements, New Stat
Author: Vystyk,
published 3 months ago,
- Increased fission rate for player-controlled lifeform. Rate will scale with the controlled lifeform's maximum fission energy requirement.
- Increased number maximum of fissions to get another ability to 5.
- Increased overall fission points awarded in levels, added total eliminations to calculation.
- Increased maximum possible fission points if leaving a level early to 64.
- Added food-to-energy conversion rate stat, affects how much energy is gained per unit of food.
- Added the new food-to-energy stat to Basic Enzymes and added two new more powerful variations under Stat-Mutations in the Upgrades section.
- Improved description text for abilities and mutations. Stats will be shown with more colors and values.
- Fixed issue with abilities on hud showing default stats instead of mutated stats on hover tooltip.
- Fixed issue with disabling too many stat mutations, if less than 3 stat-mutations are enabled and no valid ability-mutations are available, then mutation choices will be populated with the default unlocked mutations.