- Increased fission rate for player-controlled lifeform. Rate will scale with the controlled lifeform's maximum fission energy requirement. - Increased number maximum of fissions to get another ability to 5. - Increased overall fission points awarded in levels, added total eliminations to calculation. - Increased maximum possible fission points if leaving a level early to 64. - Added food-to-energy conversion rate stat, affects how much energy is gained per unit of food. - Added the new food-to-energy stat to Basic Enzymes and added two new more powerful variations under Stat-Mutations in the Upgrades section. - Improved description text for abilities and mutations. Stats will be shown with more colors and values. - Fixed issue with abilities on hud showing default stats instead of mutated stats on hover tooltip. - Fixed issue with disabling too many stat mutations, if less than 3 stat-mutations are enabled and no valid ability-mutations are available, then mutation choices will be populated with the default unlocked mutations.