Patch: Increased REP Gain by 50%, Balancing & Fixes
Author: Antishyr | tinyBuild,
published 1 month ago,
[h3][b]Merc Changes[/b][/h3]
[list]
[*] Flashlight running out of battery now has visual feedback on UI;
[*] Dog tags now also store the nickname of the owner's killer;
[*] Added the amount of reputation that an item will grant when sold to the item’s tooltip;
[*] Increased reputation gains for all sorts of items and contracts by around 50%;
[*] Reduced the cost of Caves of Turion extraction tools (Grappling Hook and Big Drill Card) by around 90% (reverted change from the last week).
[/list]
[h3][b]Alien Changes[/b][/h3]
[list]
[*] EMP duration now depends on the number of humans affected similar to Scream Wave. Duration is 3/5/7 seconds, charge reduction is 30/40/50% of battery based on the number of targets hit (1/2/3+);
[*] Aliens on Caves of Turion have more energy when spawning;
[*] Improved visual feedback on UI when using skills or when aliens are unable to use skills due to GCD/stagger/not enough energy;
[*] Added an option to change Alien Vision to Toggle in settings.
[/list]
[h3][b]Other Changes[/b][/h3]
[list]
[*] Preparations for the Weekend Event;
[/list]
[h3][b]Bug Fixes[/b][/h3]
[list]
[*] Fixed an issue that caused an unexpected short delay when shooting with pistols;
[*] Flamethrowers can no longer be put in safe slots;
[*] Fixed an issue where Aliens on Caves of Turion could not see the Elevator being called through Alien Vision;
[*] Fixed several server crashes;
[*] Fixed several client-based crashes related to monsters and UI;
[*] Fixed an issue with flashtrap sound missing;
[*] Fixed an issue where visual feedback for healing through first aid kits would be missing.
[/list]
[b]Please restart and update your game.[/b]
[hr][/hr]
The next patch, which will include more fixes, balance adjustments, and new anti-cheat measures, is planned for next week.
Have a great weekend!