On launch, a typo in our code caused the achievements that were supposed to be awarded on completion of levels, to not be achieved. We fixed that when we noticed it, but that only awarded future level completions with achievements so part of this week's update was writing a script to check everyone's progress and award achievements for any levels that should have gotten them. These will be awarded the next time you play the game. This patch also include the removal of the cursor being over the gameplay screen, but it appears when you need to click options and other buttons. Please let us know if you notice the cursor is acting funny. Some UI tweaks and volume adjustments were made as well. Happy dodging!