Hello everyone, Thank you for your continued support. Based on your feedback, I’ve released the first update to make the game more challenging. I’ve made several adjustments to the units, enemies, and the boss. Additionally, enemies will now grow stronger after every 2nd consecutive wave, instead of every 5th wave. [h2]Changes to Training Units[/h2] [list] [*] Placing multiple units of the same type will now require additional food and population resources. [*] If a unit is killed by enemies, the cost for that unit will decrease by 1 food and 1 population. [/list] [h2][h3]Boss Adjustments:[/h3][/h2] [list] [*] Increased Boss HP by 20%. [/list] [h2]Unit Balancing[/h2] [h3]Bot Wheel[/h3] [list] [*] Reduced HP. [/list] [h3]Spirit Boxer[/h3] [list] [*] Slightly increased health. [*] Slightly increased attack speed. [/list] [h3]Droid Assassin[/h3] [list] [*] Reduced attack damage. [*] Slightly increased attack speed. [/list] [h3]Lost Welder[/h3] [list] [*] Slightly increased health. [/list] [h3]Guardian[/h3] [list] [*] Slightly increased damage. [/list] [h3]Mage Samurai[/h3] [list] [*] Decreased HP. [*] Slightly increased attack. [/list] [h3]Samurai Bandit[/h3] [list] [*] Slightly increased health. [*] Slightly increased attack speed. [/list] [h3]Storm Samurai[/h3] [list] [*] Reduced damage and health. [*] Slightly increased attack speed. [/list] [h3]Stormhead[/h3] [list] [*] Reduced health. [*] Slightly reduced attack. [/list]