Playtest Devlog
Author: timbre,
published 4 weeks ago,
Hello peasants!
I can’t believe Kingdom Flippers' first playtest is happening now! I’ve been working tirelessly to tweak features and work on bugs for the playtest and thought “[i]Peasants love updates!”[/i].
Here’s what's been in the works and things you can expect during the playtest. If you’d like to try out Kingdom Flipper please take a moment to join our [url=https://discord.gg/QaurdZfn9a]Discord[/url].
[h3]Additions and Improvements [/h3]
[list]
[*] Sadly (for peasants) purchasing castles now successfully removes gold from the purse. The age of castles for free is over, blame the real estate barons!
[*] Good news, you can be the real estate baron now. Selling castles now successfully adds gold to your purse. Don’t work for free ever again!
[*] 154…Yes, you read that right. One. Hundred. And. Fifty. Four. Historically inspired paint colors and corresponding swatches are now available.
[*] New Skill added: You can now learn to paint with half the time and effort. That’ll come in handy with all that paint!
[*] Added Round Tower Roofs and Half Round Roofs.
[*] You can now paint and tile from farther away. It’s easier to reach taller buildings and towers.
[*] The cost of repairing builds has now been removed.
[*] The gold mining spots are now cleared when there’s no more stone left.
[*] Mining textures fixed.
[*] Updated trees. They’re so pretty now!
[/list]
For more information and to join the community please head over to Kingdom Flipper’s [url=https://discord.gg/QaurdZfn9a]Discord[/url] and check out the Playtest F.A.Q.
Thanks for reading and see you in the kingdom!
[h3]Upcoming Community Events [/h3]
[list]
[*] Playtest runs November 1st - November 5th
[*] Bug Hunt Event November 1st - November 6th
[/list]