##v1.27 FIXED CO "loyal" option works better now as it takes a real warmonger to dissuade allies FIXED divide by zero error when sending units to queue after truce or cease war FIXED CO now adds settlers CHANGE modified initial resource development based on map size (smaller maps get more) FIXED Marksman may not be placed on non-archer units FIXED levy type units being marked as militia showing ZERO move when they have 6 in Warlords scenario FIXED heroes staying at completed adventure while resting from auto-explore