Keep Talking and Nobody Explodes is now officially available in Japanese for Windows, Mac OS, and Linux! The Bomb Defusal Manual is available in Japanese at [url=www.bombmanual.com/ja/]www.bombmanual.com/ja/[/url] We are continuing to work on localizing Keep Talking and Nobody Explodes in other languages. At this time, we do not have a definitive list of languages that will be available. If you’d like to receive game updates about new languages, you can [url=https://steelcrategames.us16.list-manage.com/subscribe/post?u=72589348a1b36e4839eaea213&id=7c5792bb26&MMERGE2=faqloc]join our mailing list here[/url]. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/10333964/0fabd4967727b457ec554864552058b08413306e.gif[/img] [h1]Patch Notes[/h1] [b]New feature[/b] [list][*]Added Japanese language support! Visit www.bombmanual.com/ja to get the Japanese manual [/list] [b]Bug fixes[/b] [list][*]Add "SkipTitleScreen" option to playerSettings.xml to allow mod developers to iterate faster [*]Add "UseParallelModLoading" option to playerSettings.xml to allow faster mod loading [*]Show hours on results page if minutes >= 100, which can happen with mods [*]Fix mods that use multiple materials/shaders on a single renderer overwriting each material with the first material's shader. [*]Fix description of local mods not displaying correctly [*]Fix issue where motion controls would stop working correctly after a mod made changes to the Selectable structure [*]Fix issue where some the manual PDF included in some mods would break mod manual generation [/list]