[h2]Hello, Gatekeepers! [/h2] Today, we have a small update for you that fixes some issues and adds a few QOL features. [img]https://clan.cloudflare.steamstatic.com/images//42755050/3ac90c5ee0fbe985a0dcdd7a9f3c10195410453d.gif[/img] [b]General:[/b] [list] [*] Added teammate HP bars to the player UI. [*] Updated conditions for obtaining the "Untouchable" achievement. [*] Added DPS dummies to the Quiet Bay location. [*] Added a shortcut to the Obelisk of Curse on Quiet Bay. [*] Colossus and Collector no longer appear in early arena rounds. [*] The "Beware of Souls" event no longer appears along with the Chaos Ward objective. [*] Added status effect display on the main HP bar of Sirens. [*] Improved enemy and interactive object spawning. [*] Slightly increased scroll sensitivity on scrollable UI elements. [/list] [b]Fixes:[/b] [list] [*] Fixed incorrect functioning of certain Hybrid skill evolutions. [*] Minor reconnection fixes. [*] Fixed an issue where the host couldn’t start a run if clients left the lobby. [*] Storm Rods no longer block Ward points. [*] Some status effects could reapply to mobs when a client reconnected to the run. [*] Holding TAB immediately after picking up a new artifact now keeps the inventory panel on screen as intended. Previously, it would disappear. [*] The minimap no longer stays on the final stats screen. [*] The melee particle for the Sentry could trigger for clients even after the Sentry’s death. [*] Fixed some minimap artifacts when a player approaches the edge of a location. [*] Fixed screen effect triggered by Superiority. [*] Fixed missing chat message for teammate resurrection. [*] After reconnecting to a run, Pandora’s double-shot evolution stopped working. [*] Fractal restored an incorrect amount of HP when triggered. [*] Enhanced Sentry’s melee attack particle played in the wrong location. [/list] We’ve already started working on new content, and we’re also actively addressing issues with crashes and the infinite loading screen during late-game stages. [i]Thank you for your valuable feedback![/i] [b]Gravity Lagoon[/b]