[b]Hello Gatekeepers![/b] We've gathered your feedback from the last update and have started working on some fixes and improvements to the game! [b]General:[/b] [list] [*] Reduced the starting price of artifacts in Obelisks. [*] Slightly increased the price of artifacts in Delta. [*] Increased the base damage of all Gatekeepers. [*] Increased the sprint speed of all Gatekeepers, except Tech Hunter. [*] Slightly increased the starting number of enemies in locations. [*] Now, when a Siren Statue is activated, all remaining enemies in the location become aware of you. [*] All Obelisks are now highlighted on the minimap by default, regardless of distance. [*] All objects required for completing tasks are highlighted on the minimap by default, regardless of distance. [*] Pickable items (Omni Stones and items from Greed’s Gambit artifact) are now displayed on the minimap. [*] Added a tooltip above the Forge. You can now check what's in the Forge without opening it. [*] Slightly reduced the base HP of Sirens. [/list] [b]Fixes:[/b] [list] [*] Enemy levels weren't resetting in the arena during repeat runs. [*] Some projectiles weren’t functioning or were not working correctly. For example: Essence, Cannonade, etc. [*] Fixed several typos in descriptions. [*] Fixed incorrect display of some values in Tech Hunter’s chest tooltip. [*] Fixed an issue where clients were being kicked out of runs in the later stages, causing the host to encounter softlocks or crashes. [/list] Thank you for your valuable feedback! We hope your gaming experience continues to improve. Gravity Lagoon