Hey folks! Intravenous 2 has been released, but that doesn't mean work on it has finished. In this post I will talk about the upcoming content for version 1.1. [b]Features marked as "(IN CONSIDERATION)" are not yet a 100% guarantee of being added to the game, and are preliminary considerations as potential features.[/b] [h2]Planned content for version 1.1[/h2] [h3]BASE GAME[/h3] [b]Ammo types:[/b] [list] [*]Beanbag rounds for shotguns - for loud, non-lethal playthroughs. Or when you want to have a non-lethal primary. [*]Rubber bullets for all other firearms (IN CONSIDERATION) - same as beanbag rounds, but can be used in fully automatic weapons and the like. [/list] [b]Weapon modifications:[/b] [list] [*]10MM Auto caliber conversion for MP5 - something that I thought would be cool to have in the game, as a way of having another 10MM full-auto weapon. This might lead to more caliber conversion weapon mods, so stay tuned! [/list] [b]Gameplay mutators:[/b] [list] [*]Volatile Weapons - starting a mission with some kind of weapon and not exfiltrating with it in your possession will remove it from your owned weapons list, which means you'll have to re-purchase it. [*]Fog of War (IN CONSIDERATION) - the player will only be able to see what he is physically able to see, with enemies that are out-of-sight being obscured. [/list] [b]Miscellaneous[/b] [list] [*]Object interaction scheme from Intravenous 1 - something people have asked for a return of, and I'll be happy to oblige. [/list] [h3]SUPPORTER PACK[/h3] [list] [*] 9MM caliber conversion for Vector 10MM - some people have asked for the possibility to have this weapon chambered in 9MM, and your wish is my command! [*] new weapons - in the consideration list are: DP-12, P90, Five-seveN, and M1911. Not saying that all of them will make the cut, but these are the weapons I am currently considering, based on how unique/iconic they are. [/list] This list is preliminary, and there may be more additions as development of the update heats up. This is just the first planned content update for the game, so stay tuned for future updates! On the to-do list for one of the future big updates is the map editor, and Steam Workshop support. Remember to [url=https://steamcommunity.com/app/2608270/discussions/0/6194224571374761956/]report any issues you run into![/url] Thanks for reading, hope you're enjoying the game!