Version 1.0.23
Author: Explosive Squat Games,
published 1 month ago,
Hey folks!
This patch fixes various issues reported by the community.
- now when all gadget slots are full, the throwing knife will no longer say "no free gadget slots", and will instead attempt to swap with a gadget the player currently has
- slightly increased subsonic ammo damage for 5.56x45MM and 7.62x51MM
- the AN-94 now starts firing in full-auto with a two-shot burst mode on the first trigger pull
- fixed the ammo selection UI not closing when opening the in-game pause menu, which could lead to crashes and visual glitches
- fixed PKC-EMP displaying that it's loud (it's not)
- fixed goons being freaked out by turning off lamps that are currently disrupted
- fixed mod blueprints not being counted in the "money found" level results panel
- fixed unique weapon pickups not granting an extra savefile if the player picked up a unique weapon, and then reset to last save point (not loaded a savefile)
- fixed incorrect height value on the throwing knife when thrown
- fixed the throwing knife colliding with burning barrels and floor lamps
- russian localization tweaks
Remember to [url=https://steamcommunity.com/app/2608270/discussions/0/6194224571374761956/]report any issues you run into![/url]
Thanks for reading, hope you're enjoying the game!
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