Patch 1.0.2
Author: sрy,
published 2 months ago,
Hey folks!
This patch fixes some more issues reported today.
- fixed a crash related to the actor tile occupancy grid
- fixed pedestrian NPCs sometimes being invisible
- fixed pedestrians counting as enemies for achievements involving kills by fire and gas grenade knockouts
- fixed bad savegame validity evaluation (regression introduced in the previous patch) - now savefiles will properly be evaluated as correct/incorrect
- the "Make noise" action will now take ambient noise level into account, but will not exceed it if it is too high
- reorganized tables in one of the offices in "Gang Hideout" to prevent cases of enemies getting stuck in world geometry
- empty magazines made concealable
Remember to [url=https://steamcommunity.com/app/2608270/discussions/0/6194224571374761956/]report any issues you run into![/url]
Thanks for reading, hope you're enjoying the game!
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