Patch Notes 10/07/2017 Hotfix
Author: Sven,
published 7 years ago,
Dear Players,
we are rolling out a small hotfix due the reported bugs and crashes.
[h1]Overall Updates:[/h1]
[list]
[*]Regenerated the physics of some buildings where player were able to noclip through the walls.
[*]Fixed the description of the Survival-Mode-Tab where it said "resouces" instant of "resources". Thank you for the report.
[*]Tweaked the Alien-Super-Zombie loot. It should be worth now to kill them. Feedbacks are welcome.
[*]Added a new Skin Manager in the menu! This allows you to see / learn / open boxes and preview the skins in 3D. Now you don't have to join a Open World Character just for the sake of learning a skin or opening a box.
[*]Skins are GLOBAL items, they can be transferred between game modes.
[*]You can now see the positions of dead or revived characters in the character screen map!
[*]Added new first tab in the PVP server section, this tab will show every single server.
[*]Many Global changes to the code, maps and quality settings have been done to maximize fps for everybody.
[/list]
[h1]Bug Fixes:[/h1]
[list]
[*]The Health Bar no longer shows 1% when you are below that or dead.
[*]Fixed some small UI issues related to the fast-load indicator.
[*]Fast-load will now force-load faster when in a vehicle, like the old fast-load. This is to prevent people from driving through objects.
[*]Using Call for Help will no longer bug the opening / closing of the in-game menu. (Inventory, Map, etc..)
[*]Fixed new weapons not wanting to stack with old ones, if you still have this issue, join the lounge, take everything out and back in.
[*]Fixed a bug with loadouts missing items, this happened because it tried to use a item from the wrong game mode.
[/list]
[h1]Skin Updates:[/h1]
[list]
[*]Fixed the Kruger Rifle Survival store icon / texture.
[/list]
[h1]Item Updates:[/h1]
[list]
[*]Updated the textures of Riot Shield Best Smoke.
[*]Fixed a problem with the Mosin Nagant. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Blaser R93. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Mauser SP66. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the M4A1. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Famas. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the M16. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Sig Sauer 556. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the IMI Tar-21. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Desert Eagle. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the FN Scar CQC. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the FN P90 S. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the VSS Vintorez. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the G36. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the M4. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the PKM. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the SVD. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the AW Magnum. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the M107. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the FN M249. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the MP5/10. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Honey Badger. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the FN P90. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the B92. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the B93R. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Crossbow. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Kruger .22 Rifle. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the Kruger Mini-14. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the AUG A3. Some skins were causing the gun to have different statistics. This has now been fixed.
[*]Fixed a problem with the M200. Some skins were causing the gun to have different statistics. This has now been fixed.
[/list]
[h1]Survival Updates:[/h1]
[b]LOOT::[/b]
[list]
[*]Fixed the super zombie loot. Super zombies will now always drop something. In case you experience a super zombie that does not drop any loot, please report that to us on the Bug Report Section so we can look into it.
[*]Slightly buffed Super Zombie loot.
[/list]
[b]MAP:[/b]
[list]
[*]Fixed the military place (also known as the "Secret Spot") far north where no zombies were spawning.
[*]Fixed some flying objects around West Boulder Meteorological station.
Updated some trees that were missing physics causing players to be able to walk through them.
[*]Updated the loot at Ridgeway Airport where some loot wasn't spawning correctly.
[*]Increased the amount of zombies at Ridgeway Airport. It should be more balanced now with more zombies which means more loot.
[*]Placed loot in a hidden military place close to Glenwood Springs.
[*]Fixed a glitched building in Survivalist Outpost where players had massive FPS drops.
[*]Lowered the grass render distance.
[*]Lowered the quality of the terrain on medium settings to improve performance.
[*]Lowered the render distance for objects to improve performance.
[*]Fixed the "flying" rocks all over the map.
[*]Fixed a invisible wall in the Norad Military Base at the tunnel.
[/list]
[b]Other:[/b]
[list]
[*]Bandages are now "allowed" even when full health and bleeding, so you can fix your bleed even with full health.
[*]Improved Zombie AI, they should be less buggy now.
[*]Water and Food decrease 50% faster in survival.
[*]Fixed a bug where bleeding wouldn't always deal damage to the player overtime.
[*]NEW Health will now regenerate slowly if your water and food bars are above 80% and you are not bleeding / infected. This heal is capped at 70%, so after 70% helath, this system is not active.
[/list]
[h1]Battle Royal Updates:[/h1]
[list]
[*]Fixed a Battle Royale minimap issue.
[/list]
[h1]Map Updates:[/h1]
[b]LOUNGE:[/b]
[list]
[*]Old Lounge got removed
[*]New Lounge got added
[*]Day/Night circle got added back because of the lights and the glowing skins.
[/list]
[b]COLORADO V2:[/b]
[list]
[*]Lowered the quality of the vertex on low quality, which will decrease FPS drops.
[*]Optimized the shadow quality overall.
[*]Removed the color correction.
[*]Fixed the bridge on the north side of Boulder City where players were able to no clip.
[*]Fixed a terrain issue at the Varo Containment Area.
[/list]
[b]ROCKYFORD:[/b]
[list]
[*]Lowered the quality of the terrain on medium.
[*]Removed the tint option from the grass.
[*]Optimized the shadow quality overall.
[/list]
[b]CALIWOOD:[/b]
[list]
[*]Lowered the quality of the terrain on medium settings to improve performance.
[*]Lowered the grass render distance.
[*]Lowered the objects render distance.
[*]Removed the color correction.
[*]Optimized the shadow quality.
[/list]
[b]SMALLVILLE:[/b]
[list]
[*]Lowered the quality of the terrain on medium settings to improve performance.
[*]Optimized the shadow settings.
[*]Lowered the overall render distance.
[*]Removed the tint option on grass.
[/list]
[b]SRINGVALLEY:[/b]
[list]
[*]Optimized the shadow quality overall.
[*]Lowered the quality of the terrain on medium settings.
[/list]
Patch will roll out.
Best Regards,
// Infestation: The New Z - Staff Team