Dear Players, we are rolling out a small hotfix due the reported bugs and crashes. [h1]Overall Updates:[/h1] [list] [*]Regenerated the physics of some buildings where player were able to noclip through the walls. [*]Fixed the description of the Survival-Mode-Tab where it said "resouces" instant of "resources". Thank you for the report. [*]Tweaked the Alien-Super-Zombie loot. It should be worth now to kill them. Feedbacks are welcome. [*]Added a new Skin Manager in the menu! This allows you to see / learn / open boxes and preview the skins in 3D. Now you don't have to join a Open World Character just for the sake of learning a skin or opening a box. [*]Skins are GLOBAL items, they can be transferred between game modes. [*]You can now see the positions of dead or revived characters in the character screen map! [*]Added new first tab in the PVP server section, this tab will show every single server. [*]Many Global changes to the code, maps and quality settings have been done to maximize fps for everybody. [/list] [h1]Bug Fixes:[/h1] [list] [*]The Health Bar no longer shows 1% when you are below that or dead. [*]Fixed some small UI issues related to the fast-load indicator. [*]Fast-load will now force-load faster when in a vehicle, like the old fast-load. This is to prevent people from driving through objects. [*]Using Call for Help will no longer bug the opening / closing of the in-game menu. (Inventory, Map, etc..) [*]Fixed new weapons not wanting to stack with old ones, if you still have this issue, join the lounge, take everything out and back in. [*]Fixed a bug with loadouts missing items, this happened because it tried to use a item from the wrong game mode. [/list] [h1]Skin Updates:[/h1] [list] [*]Fixed the Kruger Rifle Survival store icon / texture. [/list] [h1]Item Updates:[/h1] [list] [*]Updated the textures of Riot Shield Best Smoke. [*]Fixed a problem with the Mosin Nagant. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Blaser R93. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Mauser SP66. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the M4A1. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Famas. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the M16. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Sig Sauer 556. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the IMI Tar-21. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Desert Eagle. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the FN Scar CQC. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the FN P90 S. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the VSS Vintorez. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the G36. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the M4. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the PKM. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the SVD. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the AW Magnum. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the M107. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the FN M249. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the MP5/10. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Honey Badger. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the FN P90. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the B92. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the B93R. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Crossbow. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Kruger .22 Rifle. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the Kruger Mini-14. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the AUG A3. Some skins were causing the gun to have different statistics. This has now been fixed. [*]Fixed a problem with the M200. Some skins were causing the gun to have different statistics. This has now been fixed. [/list] [h1]Survival Updates:[/h1] [b]LOOT::[/b] [list] [*]Fixed the super zombie loot. Super zombies will now always drop something. In case you experience a super zombie that does not drop any loot, please report that to us on the Bug Report Section so we can look into it. [*]Slightly buffed Super Zombie loot. [/list] [b]MAP:[/b] [list] [*]Fixed the military place (also known as the "Secret Spot") far north where no zombies were spawning. [*]Fixed some flying objects around West Boulder Meteorological station. Updated some trees that were missing physics causing players to be able to walk through them. [*]Updated the loot at Ridgeway Airport where some loot wasn't spawning correctly. [*]Increased the amount of zombies at Ridgeway Airport. It should be more balanced now with more zombies which means more loot. [*]Placed loot in a hidden military place close to Glenwood Springs. [*]Fixed a glitched building in Survivalist Outpost where players had massive FPS drops. [*]Lowered the grass render distance. [*]Lowered the quality of the terrain on medium settings to improve performance. [*]Lowered the render distance for objects to improve performance. [*]Fixed the "flying" rocks all over the map. [*]Fixed a invisible wall in the Norad Military Base at the tunnel. [/list] [b]Other:[/b] [list] [*]Bandages are now "allowed" even when full health and bleeding, so you can fix your bleed even with full health. [*]Improved Zombie AI, they should be less buggy now. [*]Water and Food decrease 50% faster in survival. [*]Fixed a bug where bleeding wouldn't always deal damage to the player overtime. [*]NEW Health will now regenerate slowly if your water and food bars are above 80% and you are not bleeding / infected. This heal is capped at 70%, so after 70% helath, this system is not active. [/list] [h1]Battle Royal Updates:[/h1] [list] [*]Fixed a Battle Royale minimap issue. [/list] [h1]Map Updates:[/h1] [b]LOUNGE:[/b] [list] [*]Old Lounge got removed [*]New Lounge got added [*]Day/Night circle got added back because of the lights and the glowing skins. [/list] [b]COLORADO V2:[/b] [list] [*]Lowered the quality of the vertex on low quality, which will decrease FPS drops. [*]Optimized the shadow quality overall. [*]Removed the color correction. [*]Fixed the bridge on the north side of Boulder City where players were able to no clip. [*]Fixed a terrain issue at the Varo Containment Area. [/list] [b]ROCKYFORD:[/b] [list] [*]Lowered the quality of the terrain on medium. [*]Removed the tint option from the grass. [*]Optimized the shadow quality overall. [/list] [b]CALIWOOD:[/b] [list] [*]Lowered the quality of the terrain on medium settings to improve performance. [*]Lowered the grass render distance. [*]Lowered the objects render distance. [*]Removed the color correction. [*]Optimized the shadow quality. [/list] [b]SMALLVILLE:[/b] [list] [*]Lowered the quality of the terrain on medium settings to improve performance. [*]Optimized the shadow settings. [*]Lowered the overall render distance. [*]Removed the tint option on grass. [/list] [b]SRINGVALLEY:[/b] [list] [*]Optimized the shadow quality overall. [*]Lowered the quality of the terrain on medium settings. [/list] Patch will roll out. Best Regards, // Infestation: The New Z - Staff Team