[img]https://i.imgur.com/H65rACS.jpg[/img]   Dear Community, (Original Post: http://forums.fredaikis.com/index.php?/topic/8800-patch-244/)   A new patch is rolling out as we speak with some major improvements and additions for the game. We have done a lot of work related to performance, improving loading speeds, fixing crashes and re-styled parts of the UI. We hope you like this update. Here are the notes:   [u][b][u]Overall Updates:[/u][/b][/u] [b]GENERAL:[/b] [list] [*] Fixed some spelling mistakes in the UI related to renaming a character in the main menu. [/*] [*] Fixed a major server bug causing the server to lagg when reaching a high amount of players. [/*] [*] Our game servers now also run in 64-bit for improved performance and stability. [/*] [*] Majorly improved the "loading game data" stage. This happens every time a player enters the main menu of the game. It is a lot faster now as we have made huge improvements to the loading speed of this process. [/*] [*] Also improved the game loading time when a player loads into a server. It is a lot faster now to join a server and play. [/*] [*] Fixed some crashes related to changing the resolution or the when using the full screen option. [/*] [*] Fixed a crash related to using sprays. [/*] [*] Fixed a crash that happened when players tried starting their game with corrupted key bind settings. [/*] [*] Fixed 2 different crashes related to the vehicle system. [/*] [*] Fixed a bug causing the servers located in Hong Kong to show as a US server in the "My Servers" menu in the main menu. [/*] [*] Daily rewards and other notifications will now show separated per game-mode. This is because the daily rewards are now separated per game-mode as we have now added a daily reward system for the Survival game-mode as well. [/*] [*] The trading lounge has been updated back to the original lounge. [/*][/list] [b]GAMEPLAY:[/b] [list] [*] Players no longer take damage when exiting a vehicle. [/*][/list] [b]LAUNCHER:[/b] [list] [*] The launcher will now set the game on default to 64-bit. You can still use the 32-bit version of the game. [/*] [*] The launcher has been update to 60 FPS. (instead of 30) [/*] [*] For those who missed it: we have updated our game launcher to a new style. Here is a preview: [img]https://i.imgur.com/LIiojV9.png[/img] [/*][/list] [b]UI:[/b] [list] [*] The UI of the game has been updated to 60 FPS. (instead of 30) This will finally make the UI feel smooth especially when for example moving items. [/*] [*] General UI style has been updated trough out the entire main menu. [/*][/list] [b]REWORKED OPTIONS UI:[/b] In this patch we have reworked the options UI. The old options UI was very outdated and limited us to add new features and next to that also was very inconvenient to use. The whole style and basic lay out has been reworked. [img]https://i.imgur.com/JMTC4hN.jpg[/img] Further improvements and options we have added next to reworking the UI are: [list] [*] Added settings to change the default audio device. (Before players were not able to do this) [/*] [*] Added an option to control anisotropy quality. [/*] [*] Added an option to control the item color highlight setting in the main menu options UI as well. [/*] [*] The "Overall Quality Option" does no longer override all the settings. This allows players to for example set their game to "HIGH" as overall quality but theyll still be able to change settings independently. (Before this was not possible) [/*] [*] Players can now change pretty much all their settings inside the game. (Before they had to log out and do that in the main menu) There are some exceptions so not every single setting is available the in-game options UI. [/*][/list] [img]https://i.imgur.com/a2ZEf2o.jpg[/img] [b]WINTER 2019-2020 EVENT:[/b] The major Winter 2019-2020 event is now over. Winter secret spots are removed from the maps, the item spawns related to the Winter event have been disabled and the Winter 2019 Box is no longer available. The staff craft (2) missions / trade-ins in Survival are still available to do but will be removed in the patch after this. If you have crystals left, trade them in so you can get your final staffs because this will be disabled as well soon.   [u][b][u]Item & Skin Updates:[/u][/b][/u] [b]ADDITIONS:[/b] [list] [*] Added a new skin for the K. Style Helmet: K. Style Helmet Shark Attack. [img]https://i.imgur.com/14cZXZv.png[/img] [/*] [*] Added a new skin for the K. Style NVG: K. Style NVG Shark Attack. [img]https://i.imgur.com/9a97i2S.png[/img] [/*] [*] Added a new skin for the Custom Guerilla: Custom Guerilla Shark Attack. [img]https://i.imgur.com/16GdWm7.png[/img] [/*] [*] Added a new skinbox: Graffiti Skinbox. This skinbox will be released upon patch. [img]https://i.imgur.com/4euTm06.png[/img] [/*] [*] Added a new skin for the SVD: SVD Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/uzctx3X.png[/img] [/*] [*] Added a new skin for the Heavy Armor: Heavy Armor Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/tmI66FQ.png[/img] [/*] [*] Added a new skin for the K. Style NVG: K. Style NVG Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/mJn9VHj.png[/img] [/*] [*] Added a new skin for the Custom Guerilla: Custom Guerilla Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/NEP4zmo.png[/img] [/*] [*] Added a new skin for the Adventure Backpack: Adventure Backpack Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/dGNLVEi.png[/img] [/*] [*] Added a new skin for the Karambit: Karambit Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/DHEroqv.png[/img] [/*] [*] Added a new skin for the AA-12: AA-12 Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/IKJRKKG.png[/img] [/*] [*] Added a new skin for the Anaconda: Anaconda Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/yRLicnx.png[/img] [/*] [*] Added a new skin for the Mauser SP66: Mauser SP66 Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/Ilr2415.png[/img] [/*] [*] Added a new skin for the Desert Eagle: Desert Eagle Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/mzyQut3.png[/img] [/*] [*] Added a new skin for the Double Barrel: Double Barrel Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/m6sPTm5.png[/img] [/*] [*] Added a new skin for the AUG: AUG Pink Graffiti. This skin is part of the Pink Graffiti Collection and will be in the Pink Graffiti Skinbox. [img]https://i.imgur.com/gYnWpc9.png[/img] [/*] [*] Added dropped skin recipe model variants for the Fun Edition skin recipes. [/*] [*] Added dropped skin recipe model variants for the Gold skin recipes. [/*] [*] Added dropped skin recipe model variants for the Camo skin recipes. [/*] [*] Added dropped skin recipe model variants for the Community skin recipes. [/*] [*] Added dropped skin recipe model variants for the Battle Royale 2018 skin recipes. [/*] [*] Added dropped skin recipe model variants for the Battle Royale 2019 skin recipes. [/*] [*] Added dropped skin recipe model variants for the Christmas 2017 skin recipes. [/*] [*] Added dropped skin recipe model variants for the Valentine 2018 skin recipes. [/*] [*] Added dropped skin recipe model variants for the Black Night skin recipes. [/*] [*] Added dropped skin recipe model variants for the Jedi skin recipes. [/*] [*] Added dropped skin recipe model variants for the Autumn skin recipes. [/*] [*] Added dropped skin recipe model variants for the Dreadnought skin recipes. [/*] [*] Added dropped skin recipe model variants for the Red Strike skin recipes. [/*] [*] Added dropped skin recipe model variants for the Winter 2017 skin recipes. [/*] [*] Added dropped skin recipe model variants for the Alien skin recipes. [/*] [*] Added dropped skin recipe model variants for the Modern Black skin recipes. [/*][/list] [b]FIXES:[/b] [list] [*] Fixed an error related to the scope for the SVD Winter Camo skin. [/*][/list] [b]ASSAULT RIFLES REWORK:[/b] The AR Rework is finally here and as we've shown on our[b] [url=http://forums.fredaikis.com/index.php?/topic/8744-devblog-assault-rifles-rework/]DevBlog[/url][/b] last month, we aimed to make ARs a feasible option in PVP again. We have pretty much looked at each of the ARs individually and gave them a very special attention, which is something they really required. All the ARs have been changed in some way and some more than others. Though we won't go into much details on this as this is something for you guys to find on your own, you will notice that some guns will server specific purposes better than others, but they should all be pretty balanced out. Some of these ARs were also put as a second thought to players and they are now a very good option for PVP, depending on your style. Rather than focusing only on the main guns, we've made these changes to make them make more sense as well. For example, lighter guns will have a greater recoil while having a good speed for close encounters. Some others should be good enough to punish sniper users who miss too many shots. We went through a period of testing with some players and partners and using the feedback, adjusted them accordingly. We may make small adjustments to them later on but for now we are all (including the players who were part of the testing process) very happy with this balance. They are better than they were, but they are not extremely overpowered. We would also like to hear your feedback on these changes, as they will not only affect the PVP players but also PVE as they'll be able to farm zombies in a better way. You can find further information about the AR rework development here (also for feedback): [url=http://forums.fredaikis.com/index.php?/topic/8796-ar-rework/]http://forums.fredaikis.com/index.php?/topic/8796-ar-rework/[/url] So take those rusty guns that were in the bottom of your GI, dust them off and go test them out.    [b]REWORKS:[/b] [list] [*] Reworked the Karambit and it's skinned variants. Also reworked all the store icons, recipe icons and some animations. Also, the Karambit now has a unique preview animation in first-person if you want to check out the knife. [/*] [*] Reworked the store icon of the AA-12 and it's skinned variants. [/*] [*] Reworked the store icon of the Machete and it's skinned variants. [/*][/list] [b]IMPROVEMENTS:[/b] [list] [*] Updated the textures of the Riot Shield China. [/*][/list]   [u][b][u]Open World Updates:[/u][/b][/u] [b]COLORADO V2:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*] [*] Fixed some terrain issues at Goblin Peak Settlement where there was a big hole in the ground. [/*][/list] [b]COLORADO V1:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*][/list] [b]CALIWOOD:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*][/list] [b]OREGON:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*][/list]   [u][b][u]Survival Updates:[/u][/b][/u] [b]GENERAL:[/b] [list] [*] Daily reward is now separated and also available to players who play Survival. [/*][/list] [b]COLORADO V2:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*][/list] [b]COLORADO V1:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*][/list] [b]CALIWOOD:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*][/list] [b]OREGON:[/b] [list] [*] Removed all the Winter 2019 event locations and event loot. [/*][/list]   [u][b][u]Battle Royale Updates:[/u][/b][/u] [b]GENERAL:[/b] [list] [*] Fixed a bug related to the airdrops where sometimes they would spawn and land outside of the playable area. [/*][/list]     [b]Estimated patch size: 300 mb.[/b] [b]Patch ETA: Patch is rolling out as we speak.[/b] [b]Estimated downtime: Around 1 hour.[/b] [u]Pre-patch notes might be changed if we need to fix / add something.[/u]   Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers! For any feedback about the game or this patch please let us know at [url=http://playnewz.com/feedback]http://playnewz.com/feedback[/url] If you'd like to share suggestions and ideas you have for the game please let us know at: [url=https://suggest.playnewz.com/]https://suggest.playnewz.com/[/url] To stay updated regarding the patch and server downtime please follow us on our social media: [b]Facebook:[/b] [url=https://www.facebook.com/Infestation.NewZ/]https://www.facebook.com/Infestation.NewZ/[/url] [b]Twitter:[/b] [url=https://twitter.com/infestationnewz]https://twitter.com/infestationnewz[/url] [b]Discord: [/b][url=https://discordapp.com/invite/thenewz]https://discordapp.com/invite/thenewz[/url] [b]Youtube:[/b] [url=http://www.youtube.com/c/InfestationTheNewZOfficial]http://www.youtube.com/c/InfestationTheNewZOfficial[/url]   Best Regards,   // Fredaikis