Hi there ice cream fans! Thanks so much to everyone who has grabbed a copy of the game, we hope you've been having a good time and enjoying the summertime vibes, and we've really enjoyed hearing from those of you who reached out. Speaking of Summer vibes - we celebrated the launch with ice creams at the Edinburgh Fringe! [img]https://clan.cloudflare.steamstatic.com/images//45069363/e8bfb075dc5b3c53f573752cee217ff433523928.jpg[/img] There are no big updates on the cards right now, but we have made a bunch of smaller fixes and tweaks - and here's a list of those. [list] [*] Various optimisations and performance improvements to help the game run better on lower spec machines. [*] Fixed a saving bug where some upgrade effects were not applied when continuing a game. [*] Fixed a saving bug where you couldn't continue a game on certain hardware configurations. [*] Fixed bug where the confirmation popup would not appear when selecting exit to desktop from pause menu with a controller. [*] Fixed frozen enemies starting driving again when the player served an ice cream spot. [*] Fixed freeze ice cube visual effects disappearing at incorrect times. [*] Settings screen navigation improvements when using a controller or keyboard. [*] Added highlight to the confirm prompt when changing name, and faded background. [*] Can no longer use power ups when the game is paused. [/list] If you'd like to chat or keep up with our games, you can 🍦 Follow us on [url=https://twitter.com/AntWorkshop]Twitter[/url] or [url=https://bsky.app/profile/ant-workshop.com]BlueSky[/url]! 🍦 Join our community [url=https://discord.com/invite/AntWorkshop]Discord[/url]! 🍦 Subscribe to our [url=http://eepurl.com/dvcEJv]newsletter[/url]! 🍦 Watch our [url=https://www.youtube.com/channel/UC3Rbt-MNHfYJt008xdlse4Q]Youtube[/url]! Until next time, keep on sticking it to Gelatoni for us! Tony & the Ice Cream Wars team