[b]Greetings Hunters![/b] We're back with a number of improvements to how players collect and use the bits they carve off of monsters! This update also marks us moving from Closed to Open Alpha, meaning the game will be available to a much larger group of players. Big thanks to everyone who has played the game so far and given us the valuable feedback we need to make the game better! [h2]NEW FEATURES[/h2] [h3]Breakable Monster Parts[/h3] [list] [*] Monsters now have breakable parts that can be destroyed while the monster is alive. Razan only for V1 [*] Added armor plates to legs and over weakspots [*] Replaced head weakspot with breakable crest [/list] [h3]Loot Drops[/h3] [list] [*] Chopping monster parts now drop loot of different rarities that can be collected on the battlefield [*] Extracting with monster head awards rare crafting materials [/list] [h3]Enemy Spawning[/h3] [list] [*] Overhauled our enemy spawning system to give us more control. [*] For players this means it should be more consistent, and be fewer instances of no spiders of hordes of spiders [/list] [h2]Updates and Improvements[/h2] [h3]Razan[/h3] [list] [*] Tuned Razan attack damage and HP based on player count and difficulty selection [*] Added ability for Razan to turn to face players while it's attacks are on cool down [*] Reduced chance of Razan carves dropping bones [/list] [h3]Upgrades and Crafting[/h3] [list] [*] Orkyte is now a collectable crafting resource [*] Sword upgrades now require monster parts to craft [/list] [h3]UI & UX[/h3] [list] [*] New inventory window added to crafting screen to view collected crafting materials [*] After getting knocked out, the location of the monster is added to the compass to make it easier to find [*] Made red blob in hunter vision much brighter and more obvious [*] Scaled up Razan Health bar [*] Added a class selection screen [/list] [h3]Miscellaneous[/h3] [list] [*] Added ability to host private sessions [*] Set default difficulty to 1 for solo players [*] Tuned XP and level thresholds [*] Updated the tutorial flow for spawn room [*] Fixed some low hanging rocks that were causing Razan to get stuck on relocate event [*] Locked spider mission behind level gate to improve first time user experience [*] Increased XP given from Spider Queen mission [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed issue where health pig wasn't spawning [*] Fix for missing footstep audio [*] Fix for background music shutting off when Razan was killed [*] Fixed button selection animation on main menu not displaying properly [/list] [h2]Known Issues[/h2] [list] [*] [Common] Hitting Razan head with sword may cause desync for clients [*] [Common] Rewards and Loot collected in first mission may be awarded in subsequent missions [*] [Common] Friends can only be invited to private sessions using the "C" Invite button in the HUD. Steam overlay option not implemented yet. [*] [Common] Aggressive fog on lower graphics settings (medium and lower) [*] [Rare] Game may crash on reviving team mates [*] [Rare] Dying directly Spider Queen may cause players to get stuck inside the body [*] [Rare] Returning to hub may cause upgrade station to be missing content. To fix leave and rejoin session [/list] As always if you would like to talk with us or have any questions about the game, we look forward to chatting with you in our [url=https://discord.gg/mymMFUCrye]Discord Channel[/url]