Developer Note - This patch addresses overall gameplay experience and stability improvements. [h1][/h1][b]BUG FIXES:[/b] [h2][/h2][b]GAMEPLAY[/b] [b]Combat[/b] [list] [*] Resolved spiders spawned by the Acromantula keep attacking on the Arena's victory screen: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-5171]HL-5171[/url] [*] Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability stat [*] Resolved troll not attacking when Avatar is close to a wall [*] Resolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatar [*] Resolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from Troll [*] Resolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions. [*] Resolved the enemies being able to activate their shields even after the avatar has won the duel [*] Resolved rock wall no longer being highlighted early with manual target [*] Resolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets up [*] Resolved character partial wetness from wading not displaying [*] Resolved the DW Animagus transformation being broken [*] Resolved while fighting the 'Poacher Animagus' and casting Levioso and then Transformation, the enemy won't turn back to its original form [*] Optimization in delaying the Death FX [*] Resolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-3853]HL-3853[/url] [*] Resolved Forest Troll disengaging from combat in a bandit camp [*] Added a vertical root motion to the spider squish finisher animation [*] Removed 180 rotation on the main control of spider squish finisher animation [*] On easy mode, players can defeat opponents without breaking their shield [*] Resolved spiders - While in their explode-able "on-fire state" not exploding when taking death blow damage while in air [*] Resolved avatar being able to cast ancient magic during stealth portion disrupting enemy [*] Resolved Graphorn getting stuck on rocks in fight arena [*] Resolved chance dummy's textures stretch after being hit with Glacius then hitting the ground [*] Resolved spider webs producing a frozen square texture when the Avatar casts Glacius on them [*] Resolved an issue in the last part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform [*] Resolved in the South Coast Battle Arena, being able to get the Armored Troll stuck in a spot [*] Resolved Victor Rookwood standing off screen during the wand linking [*] Resolved an issue with enemies (Hogwarts Protector / Guardian) not animating properly when hit with abilities [*] Resolved Training Dummies not reacting correctly when hit by Expelliarmus [*] Resolved the River Troll not attacking the avatar at a certain distance [*] Resolved the Avatar not being able to perform the Ancient Magic Finisher while aiming [*] Resolved Animagus in Wolf form being affected by Transformation while in the air does not revert to their normal form [*] Resolved pickups getting destroyed [*] Resolved issue just before the final fight with the Pensieve Guardian the enemies can disappear while fighting with them causing a delay on the mission [*] Resolved enemy combatants disappearing [*] Resolved corruption effect disappearing from the troll when it is hit by the avatar [*] Resolved Dugbogs not being harmed when lifted by the tongue [*] Resolved enemies getting stuck in fear animations if the avatar uses the ancient magic finisher just before failing a mission [*] Resolved being able to pull board out of door without breaking the board, causing door to not open [*] Resolved generic student NPC treadmilling when fast traveling to Grand Staircase Floo Flame [*] Resolved Dorothy Dencourt getting stuck in the door of her house making it impossible to get in after finishing her routine walk in Upper Hogsfield [*] Resolved delay on one of the enemy shields not showing up correctly during the mission [*] Resolved Troll Lair Troll disengages from combat and fazes through wall [*] Resolved spider lairs only spawning baby spiders [*] Resolved during the second encounter with the Inferis they do not attack the avatar if it remains on the ramp [*] Resolved Poacher Ranger cloak reacting oddly to Glacius [*] Resolved Acromantula joining combat while crawling over hole in cave [*] Resolved Pensieve Guardian´s Blue-Orb Attack not being able to be countered [*] Resolved the Troll being able to get stuck on a sign mid-flight [/list] [b]Cinematics[/b] [list] [*] Resolved a chance of random T4 Student appearing between characters: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-7500]HL-7500[/url] [*] Resolved Claire Beaumont animation expression transitions [*] Resolved Adelaide Oakes intense robe clipping issues during cinematics [*] Resolved Kogawa cinematic starting prematurely during fade out transition [*] Resolved issue with avatar's wand being visible in their hand during the cinematic [*] Resolved Professor Hecat sliding to her spot before setting up the dueling table [*] Resolved both Prof. Ronen and the Avatar floating in the air during the cinematic [*] Resolved Sebastian being positioned in front of the camera during the last cinematic with Professor Garlick [*] Resolved Niamh Fitzgerald missing from her portrait in the map chamber [*] Resolved the avatar being able to use the target lock on Guardians during the cinematic [*] Resolved avatar's robes appearing before Fig makes them appear: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-11993]HL-11993[/url] [*] Resolved avatar's hand not positioned correctly when grabbing the potion [*] Resolved camera freezing in one place after talking to Garreth Weasley before starting [*] Resolved the avatar seeming to have no legs for a moment due to improper coat collision [*] Resolved Sebastian Sallow's Robe clipping through body at end of cinematic [*] Resolved missing black screen transitions when skipping the certain cinematics [*] Resolved black lines appearing on the Summoner's Court platform during the cinematic [*] Resolved the avatar clipping with the camera at the end of the cutscene when entering the Ravenclaw's room [*] Resolved Professor Ronen being out of place during the end of year cinematic: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-11595]HL-11595[/url] [*] Resolved Professor Onai's bracelet clipping through her forearm [*] Resolved NPC's having their eyes misaligned during cinematics: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-316]HL-316[/url] [*] Resolved skipping the final cinematic places the Avatar in the middle of the room [*] Resolved the book on the pedestal disappearing during the transition into the cutscene [*] Resolved preview videos taking unusually long time to load in [*] Resolved avatar being able to cast Revelio during the cinematic [*] Resolved a missing part of the texture in the left armpit of the avatar after winning pumpkin game [*] Resolved issue of avatar being sent out of world when using skip functionality [*] Resolved Fig not having the book in a part of the cinematic [*] Resolved random NPC that walked in front of Cressida during the cinematic [*] Resolved black flickers appearing on the Avatar's back during the cinematic [*] Resolved being able to open the Tools Wheel and the Spell Tab during the cinematic [*] Resolved black flickers on the avatar's robes during the cinematic where the Field Guide is given to the avatar [*] Resolved avatar's tongue being seen clipping through their teeth when they talking [*] Resolved a black screen allowing the avatar to do basic casts and spells can appear instead of cinematic [*] Resolved Grotto entrance appearing before the cinematic Squid Door playing [*] Optimization to speed up initialization of conversations [*] Resolved camera angle issue of Sophronia Franklin, the mission giver, obstructing the final cinematic [*] Resolved not able to continue with the mission when closing the title during cinematics [*] Puzzles [*] Resolved Moth near Fig's classroom disappearing when the avatar is carrying it to the Mothframe [*] Resolved Lumoths ignoring spinners and not attaching [*] Resolved Snidgets not being found if the Avatar finishes the moonstone puzzle prior to starting the quest: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-4430]HL-4430[/url] [*] Resolved low LOD on fire puzzles in Hogwarts [*] Resolved missing collision on the wall next to the Incendio puzzle cube [*] Resolved blocking the progression by placing the Accio Platform in the middle of the bridge puzzle and resetting the room [*] Resolved the puzzle cube not respawning and getting stuck mid-air multiple times [*] Resolved characters disappearing during dialogues if a Merlin Trial was completed just before the interaction [/list] [b]Conversations[/b] [list] [*] Resolved general conversation timing issues [*] Resolved issue when interacting with Kogawa outside her room causes the Avatar to be teleported back to her room [*] Resolved avatar popping during conversations [*] Resolved a chance for cinematic to present misplaced camera while on stairs [*] Resolved the avatar shifting up and down during the conversation with Natsai [*] Resolved Ominis holding two wands to one wand in different conversations [*] Resolved Natsai and Sebastian's necks briefly stretching up during the Three Broomsticks conversation: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-11584]HL-11584[/url] [*] Resolved flashing light just after the conversation with Natty [*] Resolved Thomas Brown arm traversing his body if quickly skipping conversation [*] Resolved the arm of Sacharissa Tugwood making weird movements while talking to the Avatar [*] Resolved subtle flickering on Sharp and Avatar's faces during conversation [*] Resolved talking with Niamh Fitzgerald after starting mission, the camera gets stuck in the right pillar [*] Resolved hands clipping with shoulders during conversations [*] Resolved the camera staying locked on Dorothy Sprottle during a conversation [/list] [b]Characters[/b] [list] [*] Resolved general clipping instances with gear and hair combinations: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-4089]HL-4080[/url] [*] Resolved ambient beasts can't return to their normal shape [*] Resolved Cedar Rivet Gloves and Forest Rivet Gloves having unexpected textures [*] Resolved Orange Eye of Newt Goggles appearing identical to the Brown Eye of Newt Goggles: HL-1117 [*] Resolved Intro outfit and robe not being available in your Gear Appearances by default: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-4880]HL-4880[/url] [*] Created model for the Arachnophobia version of Spider - meshes and textures [*] Created Acromantula balloon model for Arachnophobia mode [*] Resolved Fig's robes clipping through his torso after the final repository reveal [*] Creation, updates and support for new Ronen Themed Gear for male and female [*] Resolved Dorothy Dencounrt AO issue on her hands by changing her SRXO [*] Resolved ceramic mask having a wrong positioning on the avatar's head after casting Disillusionment [*] Resolved avatar’s clothes looking dirty: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-344]HL-344[/url] [/list] [b]Avatar[/b] [list] [*] Resolved Avatar getting stuck at various locations in the game [*] Resolved issue of avatar dying jumping over railing [*] Resolved the Avatar not alerting the enemies if the player quits the mission after taking the invisible cloak and loads another save file [*] Resolved the avatar getting stuck between some ruins walls and lose all control input [*] Resolved the avatar's shadow not connecting to their feet [*] Resolved Lumos light passing through the headwear and illuminates the Avatar's head [*] Optimization to remove/delete objects at locations avatar respawning points to avoid becoming stuck: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-2911]HL-2911[/url] [*] Resolved avatar becoming stuck in a swimming animation after jumping within a dive spot cave [*] Resolved avatar bouncing on the water while swimming: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-47]HL-47[/url] [*] Resolved the avatar getting stuck under water near The Watermill wheel [*] Resolved avatar getting stuck on the rails of the staircase that leads to the 'Room of Requirement' [*] Resolved avatar getting stuck in a toilet cubicle in the Witch's Bathroom [*] Resolved bad robe issue on avatar [*] Resolved avatar getting stuck in a pile of packages after using Reparo on them [*] Resolved the avatar having a lazy eye: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-316]HL-316[/url] [*] Resolved avatar headtracking [*] Resolved the avatar being controlled during the cinematic of the door of the Room of Admittance [*] Resolved the avatar becoming stuck / trapped between a telescope and railing in the Astronomy Tower [*] Resolved the avatar being able to jump off the bridge while being the Headmaster [*] Resolved the avatar getting stuck behind the elevator at the end of the dungeon [*] Resolved avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor [*] Resolved the avatar getting stuck at the entrance of a goblin tent [*] Resolved the avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor [*] Resolved avatar being able to reverse the rotation of the Shifting Stairs which can lead to OOW content [*] Resolved the avatar being able to glide and stay in midair at the dungeon [*] Resolved the avatar being able to get trapped between a chariot and some rocks [*] Resolved the avatar getting stuck and it being impossible to go out without turn off the title [*] Resolved the avatar getting stuck in the roof of the shop "Flutes and Lutes" due to a missing collision [*] Resolved the avatar being able to fall OOW through some textures of the mountain next to a Puffskein Den [*] Resolved avatar not interacting with the crate after falling on the floor instead the grid [*] Resolved the avatar being rejected by the common room door [*] Resolved the Ancient Magic meter capping at two bars when loading a save from the main menu: HL-11989 [/list] [b]Flight[/b] [list] [*] Resolved broom flight boosting and vertical animation: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-8140]HL-8140[/url] [*] Resolved light fading in and out on Moon Trimmer Broom [*] Resolved while mounting a broom, the player is performing an Ancient Magic throw will freeze the thrown object in place and it can be thrown again [*] Resolved avatar being able to climb to the top of the mountain surrounding the Tower Tunnel dungeon, allowing them to fly OOW [*] Resolved avatar flying out of bounds under barrier behind Falbarton Castle [*] Resolved hole in no-fly allowing player to enter old Forest region [*] Resolved avatar entering vault castle while flying in a broom [*] Resolved avatar being able to fly out of world through wall with broom [*] Updated new fly volumes [*] Resolved No Fly Zone border not appearing correctly [*] Resolved Headmaster's Office can be accessed via broom [*] Resolved getting stuck while trying to enter the San Bakar's Tower while mounting the Graphorn [*] Resolved the avatar being able to fly OOW through a missing collision in the mountain next to a Puffskein Den [/list] [b]Achievements/Trophies[/b] [list] [*] Resolved Game not progressing after collecting the Guide Page [*] Resolved progress not given toward Challenges when defeating Inferi by using the 'Transformation' and 'Depulso' spells: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-2980]HL-2980[/url] [*] Resolved the chests not being able to be collected in various locations [*] Updated location some Hogwarts items [*] Resolved "Combat" and "Quests" challenges remaining at 99% when completed, blocking the Avatar from reaching level 40 and 100% completion: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-5331]HL-5331[/url] [*] Resolved an issue defeating all named enemies did not complete challenge: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-2980]HL-2980[/url] [*] Resolved Great Hall Demiguise statue after patching game [*] Resolved Goblet of Fire Casket's Revelio Page respawning after patching game [*] Resolved issue with “A Forte for Achievement” being unlocked too earlier: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-5331]HL-5331[/url] [*] Resolved "The Merlin's Beard!" achievement being collected without completing all the Merlin trials [*] Resolved the Overland's Collection Chests total counter only updating after all the Hogwarts and Hogsmeade chests are collected [*] Resolved issue with achievements do not follow Steam language [/list] [b]Spells/Talents[/b] [list] [*] Resolved the "Confringo Mastery" talent not breaking the shields with the small fiery projectiles [*] Resolved Alohomora VFX can be spammed with auto solve button [*] Resolved Wooden gate becoming stuck after using Transformation spell. [*] Resolved Revelio incorrectly revealing / highlighting Astronomy tables after they have been solved [*] Resolved issue when using Wingardium on objects, the objects do not break when hitting enemies [*] Resolved Diffindo spell not working inside the undercroft [*] Resolved using any spell that has an AoE effect near any animal will count towards the combo counter and will drop ancient magic particles [*] Resolved the user not being able to give any input to the character if hard quitting the title when learning Crucio [*] Resolved Glacius causing an odd behaviour on Ashwinders clothes when cast [*] Resolved issue with forgotten statue can grow in size after casting Reparo multiple times [*] Resolved player being able to break shields with the basic cast [*] Resolved Inferi tutorial needing a hold A to continue instead of tap A [*] Resolved Marmadukes sarcophagus incorrectly revealed / highlighted by Revelio when accessing the dungeon outside of the quest [*] Resolved AoE spells affecting enemies without entering a cooldown when used while aiming without targeting them [*] Resolved casting Descendo on a recently transformed enemy will cause it to fall through the ground [*] Resolved casting Depulso on the tree while levitating causes it to flip and float in the air [*] Resolved the avatar being able to cast Alohomora to the door leading to long hallway even though the lock is on the other side of the door [*] Resolved using Depulso on objects, they sometimes don't break on other enemies if they're too close [*] Resolved casting Accio to the hanging crate will make the crate fall in the floor making the avatar unable to interact with the crate blocking the progress [*] Resolved the ability to hit the ghost 'Nearly Headless Nick' with a vase using Accio [*] Resolved Hogwarts forgotten statue already repaired before the Player repairs it [*] Resolved Daedallian house chests being highlighted with Revelio even when they are in a different house [*] Resolved the statue not being rebuilt with Reparo [*] Resolved issue with Glacius not affecting the water [*] Resolved Wingardium Leviosa be able cast on targetable objects within Hogwarts, making the camera move in odd angles [*] Resolved player not being able to cast Accio or Wingardium Leviosa on the bones [*] Resolved an issue in getting stuck in one of the Reparo objects after Reparo'ing it [*] Resolved the avatar getting stuck on one of the Reparo objects during the Troll fight [*] Resolved Sebastian sitting on nothing at the end of the mission after learning Transformation [*] Resolved Crucio spell missing if the spell is cast too close to an enemy [*] Resolved the Swift talent spawning in a brighter light as VFX at night [*] Resolved cast basic attacks against the second crystal wall generating a light issue on basics VFX [*] Resolved weird Reparo animation when casting it on the wooden bridge [*] Resolved the second Reparo bridge during mission having an odd animation while being repaired [*] Resolved blue outlines being seen in incorrect locations when using Revelio on Merlin Trials [/list] [b]VFX[/b] [list] [*] Resolved VFX Ring not being present when using "Wait" at a Mission Entry Point [*] Resolved whirlpool VFX issue when using swimming teleport [*] Fixed Wingardium excessive range [*] Resolved the Incendio VFX coming out in the wrong direction after rolling [*] Resolved issue with shield effects not showing [*] Resolved altering the Alcove visual style for the first time the VFX becomes misplaced [*] Updated timing of VFX to unlock triptych [*] Resolved issue with water/steam VFX disappearing briefly based on the angle of the camera [*] Resolved iteration transition effect is too intense on room architecture [*] Resolved Incendio Dragon Braziers (floor & wall mounted) briefly having a pixelated flame when ignited [*] Resolved particle effects for Ancient magic pickups remaining on indefinitely [*] Optimized rainbow VFX [*] Resolved no candy being visible in the avatar's hand when eating Whizzbees candy from a bowl [*] Optimization Troll Swing Cascade VFX [*] Resolved Wendelin the Weird Painting missing VFX [*] Resolved explosive barrels not exploding even though they are lit and then just disappear [*] Added new set of incinerate VFX for arachnophobia-mode spiders [*] Resolved ancient magic crater inside the dungeon havig a red halo flickering with white noise textures [*] Resolved volumetric wind not working [*] Resolved volumetric fog suddenly appearing when walking out the map chamber [*] Resolved when customizing the alcoves in the 'Room of Requirement' the VFX will be displayed on the wall to the right of the alcove and distort the Avatar's hand [*] Resolved issues with Guardian's attack(AM re-activate/recovery radial blasts VFX could be tilted to the side [*] Resolved the glow of the Deathly Hallows disappearing when moving the camera [*] Resolved fire VFX is not present in the fireplace inside the library [*] Resolved Felix Felicis potion remaining on after using a previous save [*] Resolved unnatural water behavior in the Green houses interior pond [*] Resolved dust VFX popping far away from the Graphorn [*] Resolved fire VFX is missing on campfires and candelabras [*] Updated the shadowy VFX particles on Death Appear and Disappear during the final combat sequence [*] Resolved there being a white fire in professor Weasley's office chimney [*] Resolved some Ancient Magic Hotspots not finishing VFX at the end cinematic after completing them [*] Resolved Inferius' VFX missing when it is defeated and its body just disappearing abruptly [*] Resolved the dirt appearing misplaced when the avatar puts the Mandrake into the pot [*] Removed odd VFX over Pensieve guardians before starting the combat [/list] [b]Owl Mail[/b] [list] [*] The letter overlays the UI of the Owl Post [/list]