Patch Notes - May 4 2023 (3 of 4)
Author: monique.doubet,
published 1 year ago,
Developer Note - This patch addresses overall gameplay experience and stability improvements.
[h1][/h1][b]BUG FIXES:[/b]
[h2][/h2][b]GAMEPLAY[/b]
[b]Combat[/b]
[list]
[*] Resolved spiders spawned by the Acromantula keep attacking on the Arena's victory screen: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-5171]HL-5171[/url]
[*] Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability stat
[*] Resolved troll not attacking when Avatar is close to a wall
[*] Resolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatar
[*] Resolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from Troll
[*] Resolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions.
[*] Resolved the enemies being able to activate their shields even after the avatar has won the duel
[*] Resolved rock wall no longer being highlighted early with manual target
[*] Resolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets up
[*] Resolved character partial wetness from wading not displaying
[*] Resolved the DW Animagus transformation being broken
[*] Resolved while fighting the 'Poacher Animagus' and casting Levioso and then Transformation, the enemy won't turn back to its original form
[*] Optimization in delaying the Death FX
[*] Resolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-3853]HL-3853[/url]
[*] Resolved Forest Troll disengaging from combat in a bandit camp
[*] Added a vertical root motion to the spider squish finisher animation
[*] Removed 180 rotation on the main control of spider squish finisher animation
[*] On easy mode, players can defeat opponents without breaking their shield
[*] Resolved spiders - While in their explode-able "on-fire state" not exploding when taking death blow damage while in air
[*] Resolved avatar being able to cast ancient magic during stealth portion disrupting enemy
[*] Resolved Graphorn getting stuck on rocks in fight arena
[*] Resolved chance dummy's textures stretch after being hit with Glacius then hitting the ground
[*] Resolved spider webs producing a frozen square texture when the Avatar casts Glacius on them
[*] Resolved an issue in the last part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform
[*] Resolved in the South Coast Battle Arena, being able to get the Armored Troll stuck in a spot
[*] Resolved Victor Rookwood standing off screen during the wand linking
[*] Resolved an issue with enemies (Hogwarts Protector / Guardian) not animating properly when hit with abilities
[*] Resolved Training Dummies not reacting correctly when hit by Expelliarmus
[*] Resolved the River Troll not attacking the avatar at a certain distance
[*] Resolved the Avatar not being able to perform the Ancient Magic Finisher while aiming
[*] Resolved Animagus in Wolf form being affected by Transformation while in the air does not revert to their normal form
[*] Resolved pickups getting destroyed
[*] Resolved issue just before the final fight with the Pensieve Guardian the enemies can disappear while fighting with them causing a delay on the mission
[*] Resolved enemy combatants disappearing
[*] Resolved corruption effect disappearing from the troll when it is hit by the avatar
[*] Resolved Dugbogs not being harmed when lifted by the tongue
[*] Resolved enemies getting stuck in fear animations if the avatar uses the ancient magic finisher just before failing a mission
[*] Resolved being able to pull board out of door without breaking the board, causing door to not open
[*] Resolved generic student NPC treadmilling when fast traveling to Grand Staircase Floo Flame
[*] Resolved Dorothy Dencourt getting stuck in the door of her house making it impossible to get in after finishing her routine walk in Upper Hogsfield
[*] Resolved delay on one of the enemy shields not showing up correctly during the mission
[*] Resolved Troll Lair Troll disengages from combat and fazes through wall
[*] Resolved spider lairs only spawning baby spiders
[*] Resolved during the second encounter with the Inferis they do not attack the avatar if it remains on the ramp
[*] Resolved Poacher Ranger cloak reacting oddly to Glacius
[*] Resolved Acromantula joining combat while crawling over hole in cave
[*] Resolved Pensieve Guardian´s Blue-Orb Attack not being able to be countered
[*] Resolved the Troll being able to get stuck on a sign mid-flight
[/list]
[b]Cinematics[/b]
[list]
[*] Resolved a chance of random T4 Student appearing between characters: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-7500]HL-7500[/url]
[*] Resolved Claire Beaumont animation expression transitions
[*] Resolved Adelaide Oakes intense robe clipping issues during cinematics
[*] Resolved Kogawa cinematic starting prematurely during fade out transition
[*] Resolved issue with avatar's wand being visible in their hand during the cinematic
[*] Resolved Professor Hecat sliding to her spot before setting up the dueling table
[*] Resolved both Prof. Ronen and the Avatar floating in the air during the cinematic
[*] Resolved Sebastian being positioned in front of the camera during the last cinematic with Professor Garlick
[*] Resolved Niamh Fitzgerald missing from her portrait in the map chamber
[*] Resolved the avatar being able to use the target lock on Guardians during the cinematic
[*] Resolved avatar's robes appearing before Fig makes them appear: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-11993]HL-11993[/url]
[*] Resolved avatar's hand not positioned correctly when grabbing the potion
[*] Resolved camera freezing in one place after talking to Garreth Weasley before starting
[*] Resolved the avatar seeming to have no legs for a moment due to improper coat collision
[*] Resolved Sebastian Sallow's Robe clipping through body at end of cinematic
[*] Resolved missing black screen transitions when skipping the certain cinematics
[*] Resolved black lines appearing on the Summoner's Court platform during the cinematic
[*] Resolved the avatar clipping with the camera at the end of the cutscene when entering the Ravenclaw's room
[*] Resolved Professor Ronen being out of place during the end of year cinematic: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-11595]HL-11595[/url]
[*] Resolved Professor Onai's bracelet clipping through her forearm
[*] Resolved NPC's having their eyes misaligned during cinematics: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-316]HL-316[/url]
[*] Resolved skipping the final cinematic places the Avatar in the middle of the room
[*] Resolved the book on the pedestal disappearing during the transition into the cutscene
[*] Resolved preview videos taking unusually long time to load in
[*] Resolved avatar being able to cast Revelio during the cinematic
[*] Resolved a missing part of the texture in the left armpit of the avatar after winning pumpkin game
[*] Resolved issue of avatar being sent out of world when using skip functionality
[*] Resolved Fig not having the book in a part of the cinematic
[*] Resolved random NPC that walked in front of Cressida during the cinematic
[*] Resolved black flickers appearing on the Avatar's back during the cinematic
[*] Resolved being able to open the Tools Wheel and the Spell Tab during the cinematic
[*] Resolved black flickers on the avatar's robes during the cinematic where the Field Guide is given to the avatar
[*] Resolved avatar's tongue being seen clipping through their teeth when they talking
[*] Resolved a black screen allowing the avatar to do basic casts and spells can appear instead of cinematic
[*] Resolved Grotto entrance appearing before the cinematic Squid Door playing
[*] Optimization to speed up initialization of conversations
[*] Resolved camera angle issue of Sophronia Franklin, the mission giver, obstructing the final cinematic
[*] Resolved not able to continue with the mission when closing the title during cinematics
[*] Puzzles
[*] Resolved Moth near Fig's classroom disappearing when the avatar is carrying it to the Mothframe
[*] Resolved Lumoths ignoring spinners and not attaching
[*] Resolved Snidgets not being found if the Avatar finishes the moonstone puzzle prior to starting the quest: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-4430]HL-4430[/url]
[*] Resolved low LOD on fire puzzles in Hogwarts
[*] Resolved missing collision on the wall next to the Incendio puzzle cube
[*] Resolved blocking the progression by placing the Accio Platform in the middle of the bridge puzzle and resetting the room
[*] Resolved the puzzle cube not respawning and getting stuck mid-air multiple times
[*] Resolved characters disappearing during dialogues if a Merlin Trial was completed just before the interaction
[/list]
[b]Conversations[/b]
[list]
[*] Resolved general conversation timing issues
[*] Resolved issue when interacting with Kogawa outside her room causes the Avatar to be teleported back to her room
[*] Resolved avatar popping during conversations
[*] Resolved a chance for cinematic to present misplaced camera while on stairs
[*] Resolved the avatar shifting up and down during the conversation with Natsai
[*] Resolved Ominis holding two wands to one wand in different conversations
[*] Resolved Natsai and Sebastian's necks briefly stretching up during the Three Broomsticks conversation: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-11584]HL-11584[/url]
[*] Resolved flashing light just after the conversation with Natty
[*] Resolved Thomas Brown arm traversing his body if quickly skipping conversation
[*] Resolved the arm of Sacharissa Tugwood making weird movements while talking to the Avatar
[*] Resolved subtle flickering on Sharp and Avatar's faces during conversation
[*] Resolved talking with Niamh Fitzgerald after starting mission, the camera gets stuck in the right pillar
[*] Resolved hands clipping with shoulders during conversations
[*] Resolved the camera staying locked on Dorothy Sprottle during a conversation
[/list]
[b]Characters[/b]
[list]
[*] Resolved general clipping instances with gear and hair combinations: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-4089]HL-4080[/url]
[*] Resolved ambient beasts can't return to their normal shape
[*] Resolved Cedar Rivet Gloves and Forest Rivet Gloves having unexpected textures
[*] Resolved Orange Eye of Newt Goggles appearing identical to the Brown Eye of Newt Goggles: HL-1117
[*] Resolved Intro outfit and robe not being available in your Gear Appearances by default: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-4880]HL-4880[/url]
[*] Created model for the Arachnophobia version of Spider - meshes and textures
[*] Created Acromantula balloon model for Arachnophobia mode
[*] Resolved Fig's robes clipping through his torso after the final repository reveal
[*] Creation, updates and support for new Ronen Themed Gear for male and female
[*] Resolved Dorothy Dencounrt AO issue on her hands by changing her SRXO
[*] Resolved ceramic mask having a wrong positioning on the avatar's head after casting Disillusionment
[*] Resolved avatar’s clothes looking dirty: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-344]HL-344[/url]
[/list]
[b]Avatar[/b]
[list]
[*] Resolved Avatar getting stuck at various locations in the game
[*] Resolved issue of avatar dying jumping over railing
[*] Resolved the Avatar not alerting the enemies if the player quits the mission after taking the invisible cloak and loads another save file
[*] Resolved the avatar getting stuck between some ruins walls and lose all control input
[*] Resolved the avatar's shadow not connecting to their feet
[*] Resolved Lumos light passing through the headwear and illuminates the Avatar's head
[*] Optimization to remove/delete objects at locations avatar respawning points to avoid becoming stuck: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-2911]HL-2911[/url]
[*] Resolved avatar becoming stuck in a swimming animation after jumping within a dive spot cave
[*] Resolved avatar bouncing on the water while swimming: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-47]HL-47[/url]
[*] Resolved the avatar getting stuck under water near The Watermill wheel
[*] Resolved avatar getting stuck on the rails of the staircase that leads to the 'Room of Requirement'
[*] Resolved avatar getting stuck in a toilet cubicle in the Witch's Bathroom
[*] Resolved bad robe issue on avatar
[*] Resolved avatar getting stuck in a pile of packages after using Reparo on them
[*] Resolved the avatar having a lazy eye: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-316]HL-316[/url]
[*] Resolved avatar headtracking
[*] Resolved the avatar being controlled during the cinematic of the door of the Room of Admittance
[*] Resolved the avatar becoming stuck / trapped between a telescope and railing in the Astronomy Tower
[*] Resolved the avatar being able to jump off the bridge while being the Headmaster
[*] Resolved the avatar getting stuck behind the elevator at the end of the dungeon
[*] Resolved avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor
[*] Resolved the avatar getting stuck at the entrance of a goblin tent
[*] Resolved the avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor
[*] Resolved avatar being able to reverse the rotation of the Shifting Stairs which can lead to OOW content
[*] Resolved the avatar being able to glide and stay in midair at the dungeon
[*] Resolved the avatar being able to get trapped between a chariot and some rocks
[*] Resolved the avatar getting stuck and it being impossible to go out without turn off the title
[*] Resolved the avatar getting stuck in the roof of the shop "Flutes and Lutes" due to a missing collision
[*] Resolved the avatar being able to fall OOW through some textures of the mountain next to a Puffskein Den
[*] Resolved avatar not interacting with the crate after falling on the floor instead the grid
[*] Resolved the avatar being rejected by the common room door
[*] Resolved the Ancient Magic meter capping at two bars when loading a save from the main menu: HL-11989
[/list]
[b]Flight[/b]
[list]
[*] Resolved broom flight boosting and vertical animation: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-8140]HL-8140[/url]
[*] Resolved light fading in and out on Moon Trimmer Broom
[*] Resolved while mounting a broom, the player is performing an Ancient Magic throw will freeze the thrown object in place and it can be thrown again
[*] Resolved avatar being able to climb to the top of the mountain surrounding the Tower Tunnel dungeon, allowing them to fly OOW
[*] Resolved avatar flying out of bounds under barrier behind Falbarton Castle
[*] Resolved hole in no-fly allowing player to enter old Forest region
[*] Resolved avatar entering vault castle while flying in a broom
[*] Resolved avatar being able to fly out of world through wall with broom
[*] Updated new fly volumes
[*] Resolved No Fly Zone border not appearing correctly
[*] Resolved Headmaster's Office can be accessed via broom
[*] Resolved getting stuck while trying to enter the San Bakar's Tower while mounting the Graphorn
[*] Resolved the avatar being able to fly OOW through a missing collision in the mountain next to a Puffskein Den
[/list]
[b]Achievements/Trophies[/b]
[list]
[*] Resolved Game not progressing after collecting the Guide Page
[*] Resolved progress not given toward Challenges when defeating Inferi by using the 'Transformation' and 'Depulso' spells: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-2980]HL-2980[/url]
[*] Resolved the chests not being able to be collected in various locations
[*] Updated location some Hogwarts items
[*] Resolved "Combat" and "Quests" challenges remaining at 99% when completed, blocking the Avatar from reaching level 40 and 100% completion: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-5331]HL-5331[/url]
[*] Resolved an issue defeating all named enemies did not complete challenge: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-2980]HL-2980[/url]
[*] Resolved Great Hall Demiguise statue after patching game
[*] Resolved Goblet of Fire Casket's Revelio Page respawning after patching game
[*] Resolved issue with “A Forte for Achievement” being unlocked too earlier: [url=https://hogwartslegacy.bugs.wbgames.com/bug/HL-5331]HL-5331[/url]
[*] Resolved "The Merlin's Beard!" achievement being collected without completing all the Merlin trials
[*] Resolved the Overland's Collection Chests total counter only updating after all the Hogwarts and Hogsmeade chests are collected
[*] Resolved issue with achievements do not follow Steam language
[/list]
[b]Spells/Talents[/b]
[list]
[*] Resolved the "Confringo Mastery" talent not breaking the shields with the small fiery projectiles
[*] Resolved Alohomora VFX can be spammed with auto solve button
[*] Resolved Wooden gate becoming stuck after using Transformation spell.
[*] Resolved Revelio incorrectly revealing / highlighting Astronomy tables after they have been solved
[*] Resolved issue when using Wingardium on objects, the objects do not break when hitting enemies
[*] Resolved Diffindo spell not working inside the undercroft
[*] Resolved using any spell that has an AoE effect near any animal will count towards the combo counter and will drop ancient magic particles
[*] Resolved the user not being able to give any input to the character if hard quitting the title when learning Crucio
[*] Resolved Glacius causing an odd behaviour on Ashwinders clothes when cast
[*] Resolved issue with forgotten statue can grow in size after casting Reparo multiple times
[*] Resolved player being able to break shields with the basic cast
[*] Resolved Inferi tutorial needing a hold A to continue instead of tap A
[*] Resolved Marmadukes sarcophagus incorrectly revealed / highlighted by Revelio when accessing the dungeon outside of the quest
[*] Resolved AoE spells affecting enemies without entering a cooldown when used while aiming without targeting them
[*] Resolved casting Descendo on a recently transformed enemy will cause it to fall through the ground
[*] Resolved casting Depulso on the tree while levitating causes it to flip and float in the air
[*] Resolved the avatar being able to cast Alohomora to the door leading to long hallway even though the lock is on the other side of the door
[*] Resolved using Depulso on objects, they sometimes don't break on other enemies if they're too close
[*] Resolved casting Accio to the hanging crate will make the crate fall in the floor making the avatar unable to interact with the crate blocking the progress
[*] Resolved the ability to hit the ghost 'Nearly Headless Nick' with a vase using Accio
[*] Resolved Hogwarts forgotten statue already repaired before the Player repairs it
[*] Resolved Daedallian house chests being highlighted with Revelio even when they are in a different house
[*] Resolved the statue not being rebuilt with Reparo
[*] Resolved issue with Glacius not affecting the water
[*] Resolved Wingardium Leviosa be able cast on targetable objects within Hogwarts, making the camera move in odd angles
[*] Resolved player not being able to cast Accio or Wingardium Leviosa on the bones
[*] Resolved an issue in getting stuck in one of the Reparo objects after Reparo'ing it
[*] Resolved the avatar getting stuck on one of the Reparo objects during the Troll fight
[*] Resolved Sebastian sitting on nothing at the end of the mission after learning Transformation
[*] Resolved Crucio spell missing if the spell is cast too close to an enemy
[*] Resolved the Swift talent spawning in a brighter light as VFX at night
[*] Resolved cast basic attacks against the second crystal wall generating a light issue on basics VFX
[*] Resolved weird Reparo animation when casting it on the wooden bridge
[*] Resolved the second Reparo bridge during mission having an odd animation while being repaired
[*] Resolved blue outlines being seen in incorrect locations when using Revelio on Merlin Trials
[/list]
[b]VFX[/b]
[list]
[*] Resolved VFX Ring not being present when using "Wait" at a Mission Entry Point
[*] Resolved whirlpool VFX issue when using swimming teleport
[*] Fixed Wingardium excessive range
[*] Resolved the Incendio VFX coming out in the wrong direction after rolling
[*] Resolved issue with shield effects not showing
[*] Resolved altering the Alcove visual style for the first time the VFX becomes misplaced
[*] Updated timing of VFX to unlock triptych
[*] Resolved issue with water/steam VFX disappearing briefly based on the angle of the camera
[*] Resolved iteration transition effect is too intense on room architecture
[*] Resolved Incendio Dragon Braziers (floor & wall mounted) briefly having a pixelated flame when ignited
[*] Resolved particle effects for Ancient magic pickups remaining on indefinitely
[*] Optimized rainbow VFX
[*] Resolved no candy being visible in the avatar's hand when eating Whizzbees candy from a bowl
[*] Optimization Troll Swing Cascade VFX
[*] Resolved Wendelin the Weird Painting missing VFX
[*] Resolved explosive barrels not exploding even though they are lit and then just disappear
[*] Added new set of incinerate VFX for arachnophobia-mode spiders
[*] Resolved ancient magic crater inside the dungeon havig a red halo flickering with white noise textures
[*] Resolved volumetric wind not working
[*] Resolved volumetric fog suddenly appearing when walking out the map chamber
[*] Resolved when customizing the alcoves in the 'Room of Requirement' the VFX will be displayed on the wall to the right of the alcove and distort the Avatar's hand
[*] Resolved issues with Guardian's attack(AM re-activate/recovery radial blasts VFX could be tilted to the side
[*] Resolved the glow of the Deathly Hallows disappearing when moving the camera
[*] Resolved fire VFX is not present in the fireplace inside the library
[*] Resolved Felix Felicis potion remaining on after using a previous save
[*] Resolved unnatural water behavior in the Green houses interior pond
[*] Resolved dust VFX popping far away from the Graphorn
[*] Resolved fire VFX is missing on campfires and candelabras
[*] Updated the shadowy VFX particles on Death Appear and Disappear during the final combat sequence
[*] Resolved there being a white fire in professor Weasley's office chimney
[*] Resolved some Ancient Magic Hotspots not finishing VFX at the end cinematic after completing them
[*] Resolved Inferius' VFX missing when it is defeated and its body just disappearing abruptly
[*] Resolved the dirt appearing misplaced when the avatar puts the Mandrake into the pot
[*] Removed odd VFX over Pensieve guardians before starting the combat
[/list]
[b]Owl Mail[/b]
[list]
[*] The letter overlays the UI of the Owl Post
[/list]