[h1][b]Features[/b][/h1] [list] [*] Added a permanent upgrade toggle to the upgrades menu so players can enable/disable their permanent upgrades in between runs. [/list] [h1][b]Changes[/b][/h1] [list] [*] Added a cap to the number of armorers that can be alive at any given time. [*] Added a section in the codex for jumpers and the achievements to unlock them. [*] Replaced the temporary text on the jumper selection menu with info on the selected jumper. [*] Restricted 'kill zone' challenges from spawning too early. [/list] [h1][b]Bugfixes[/b][/h1] [list] [*] Fixed Mag Slug's projectiles colliding with other projectiles. [/list]