[img]https://clan.cloudflare.steamstatic.com/images//35662047/5f6add2a43d773a49a549dae8e487d1628858cdb.jpg[/img] With a little delay, for which we would like to apologize you, we would like to show you a full changelog of the second patch for Help Will Come Tomorrow! Changelog - New recipes - dried mushrooms, mushroom soup - Added Traits display after assigning characters to the slot - to remind the character's features when selecting actions - Added bin to inventory - Inventory reconstruction for easier access to ingredients - Recipes with automatic assignments take resources with a lower freshness first - Fix - refreshing the number of resources within Map zones - Correction of incorrectly appearing Outro - Added warnings for low HP and low character morale - Statuses - Hallucination and Drunk, do not consume all resources on the failure of the action, now the penalty is half of the resources without destroying the tools - Fixed the volume level of the Intro - Worms and rotten meat and food were given a new group "Bait" - required for fishing with a fishing rod - Bugfix - recovery of additional AP in recipes with a resource multiplier - Another part of the correction of language errors and typos in all language versions - Added basic statuses in the form of bars in the Character card, with their exact value - Added hint at End Day tooltip for vacant slots in the shelter and about the changes taking place at the end of the day - Fixed a bug in the 'Wolf Pack' event - Added a new window with a summary of the AP calculation for the new day - Fix of end day blocker (for those, who still have this problem, on Monday there should be another patch, which will completely fix the blocker!)