Auspicious day all Helldivers out there. Small patch rolling out before the weekend! [h1]Overview[/h1] For this patch, we have addressed some crashes as well as performance improvements following the decline from the last patch: [list] [*] Performance improvements [*] Crash fixes [/list] [h2]Fixes[/h2] [list] [*] Fix for a crash that could occur during the post mission end screen [*] Fix for crash which could occur when destroying automaton tanks. [/list] [h2]Known Issues [Unchanged since patch 1.000.300][/h2] These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. [list] [*] Damage-over-time effects may only apply when dealt by the host. We expect to have this fixed in the next patch. [*] Reinforcement may not be available for some players who join a game in progress. [*] Helldiver may be unable to stand up from crouching when surrounded by enemies. [*] Game may crash if the host leaves while dead and rejoins the same play session. [*] Game may crash if the player changes the text language while on a mission. [*] Various issues involving friend invites and cross-play: [*] Friend Request cannot be accepted when the requesting player changed their username before the request was accepted. [*] Cross-platform friend invites might not show up in the Friend Requests tab. [*] Players cannot unfriend players befriended via friend code. [*] Players cannot unblock players that were not in their Friends list beforehand. [*] Players may experience delays in Medals and Super Credits payouts. [*] Enemies that bleed out do not progress Personal Orders and Eradicate missions. [*] Scopes on some weapons such as the Anti-Materiel Rifle are slightly misaligned. [*] Arc weapons sometimes behave inconsistently and sometimes misfire. [*] Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies. [*] Stratagem beam might attach itself to an enemy but it will deploy to its original location. [*] Explosions do not break your limbs (except for when you fly into a rock). [*] Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower. [*] Planet liberation reaches 100% at the end of every Defend mission. [/list] [i]Release Captain Carlberg signing off[/i]