Early-Access: Launch Patch
Author: Cissero,
published 8 months ago,
[h3]Dear Survivors,[/h3]
With a launch, comes a first big update!
I prepared these [b]patch notes for you to give you an overview of the major fixes I've done between the last playtest, and the EA launch.[/b]
- Refilling ammo now applies to all missing clips, meaning that players can refill all their weapons at once
- The cost of reloading now depends on which weapons require additional clips
- The boost machine's upgrades now apply to all weapons the player is carrying; before it only applied to the weapon the player was holding at the time of picking up the boost
- Gun Pro has been rebalanced, easy and normal difficulty should allow for a lot more breathing room
- Fixed a minor issue in the party system where party members would occupy the same slot in the party resulting in visual bugs
- DLSS now auto-detects your device's capabilities and will offer you only relevant options
- Fixed a number of locations where demons would get stuck
- Buffed glass reflectivity; they are more sparkly now, which should hopefully help prevent players from running into glass-surfaces
- Fixed several localisation issues
- Opened up the front desk in the casino map so that players can attempt a last stand setup
- Added redistributables to the build to ensure proper installation on brand new machines
I can't wait to hear what you think of the game!
See you in the streets of Vegas!
The Hellbreach Team
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