[h3]Dear Survivors,[/h3] With a launch, comes a first big update! I prepared these [b]patch notes for you to give you an overview of the major fixes I've done between the last playtest, and the EA launch.[/b] - Refilling ammo now applies to all missing clips, meaning that players can refill all their weapons at once - The cost of reloading now depends on which weapons require additional clips - The boost machine's upgrades now apply to all weapons the player is carrying; before it only applied to the weapon the player was holding at the time of picking up the boost - Gun Pro has been rebalanced, easy and normal difficulty should allow for a lot more breathing room - Fixed a minor issue in the party system where party members would occupy the same slot in the party resulting in visual bugs - DLSS now auto-detects your device's capabilities and will offer you only relevant options - Fixed a number of locations where demons would get stuck - Buffed glass reflectivity; they are more sparkly now, which should hopefully help prevent players from running into glass-surfaces - Fixed several localisation issues - Opened up the front desk in the casino map so that players can attempt a last stand setup - Added redistributables to the build to ensure proper installation on brand new machines I can't wait to hear what you think of the game! See you in the streets of Vegas! The Hellbreach Team ---------------------------------------------------------------- [b]Join your fellow survivors below⬇️:[/b] [url=https://discord.gg/x35NZZN7dx][img]https://clan.cloudflare.steamstatic.com/images//43190635/85b7a13b5f23493d9f23815044c1f8c142066b36.png[/img][/url] [url=https://twitter.com/playhellbreach]Twitter[/url] [url=https://www.instagram.com/playhellbreach]Instagram[/url]