Developer Briefing #57 - 76mm Jumbo Variant, New Uniform & Play With Devs Night!
Author: Jonno,
published 4 years ago,
Hey everyone,
Welcome to Developer Briefing #57!
This week we're revealing another tank variant, a new uniform for US forces and the date for our 'Play with the Devs night'.
Let's get stuck in!
[h1]A Jumbo Combo![/h1]
In last week's Developer Briefing we confirmed that the first US heavy tank rolling out would be the 75mm 'Cobra King' Jumbo.
[img]https://clan.cloudflare.steamstatic.com/images//34012997/84bec16ee13b590542187cc282636d514587af0b.jpg[/img]
[i]Ain't she a beauty![/i]
This week we're happy to introduce the iconic [b]76mm Jumbo variant[/b]!
[img]https://clan.cloudflare.steamstatic.com/images//34012997/bf669af92aa439d4d2522297b45b123aa8d41c06.jpg[/img]
[i]Knock Knock![/i]
The 76mm 'Nice and Easy' will be fielded as the second variant of the US heavy tank, costing slightly more fuel than the 75mm Cobra King.
[img]https://clan.cloudflare.steamstatic.com/images//34012997/a068bea33ea810645beb387e2af37378034c211e.jpg[/img]
[h1]Which Jumbo should you choose?[/h1]
The 75mm Jumbo will be slightly cheaper than its 76mm cousin and armed with rounds that produce more shrapnel when they detonate, making it more effective against infantry and soft targets.
[img]https://clan.cloudflare.steamstatic.com/images//34012997/2c6966e817539522a811e51998e8a6f4924ac6f7.jpg[/img]
The 76mm will be better against German tanks, particularly more heavily armoured ones.
[h1]Deploying the Jumbos[/h1]
Upon the arrival of both the 75mm and 76mm Jumbos they will be applied to specific maps / battles. This will be further expanded upon as we figure out and settle on an appropriate lineup for each game mode and battle - if you have suggestions on this let us know, we'd love to hear what you think!
[img]https://clan.cloudflare.steamstatic.com/images//34012997/17b359cbdc1869b8d5d5824c093f5826a3447bdf.jpg[/img]
As we create and add more tanks and vehicles to Hell Let Loose we'll be further tailoring the deployable lineup to be map specific. This will [b]give the Commander the ability to choose which tanks to deploy when calling in armour reinforcements using fuel[/b].
All going well both Jumbo variants will be rolling onto the battlefield in Update 5. This is not the last Sherman that we'll be adding!
[h1][b]Airborne Uniform[/b][/h1]
Dropping into Update 5 will be a new, free high-level unlock for all infantry roles on the US side.
Say hello to the Airborne uniform!
[img]https://clan.cloudflare.steamstatic.com/images//34012997/018f339f105264740996241a9daa4e7e73572dfa.jpg[/img]
[i][b]These renders are a WIP and not final. Further passes will be made before release.[/b][/i]
We will assess a possible implementation of airborne mechanics once several key features have been polished and introduced into Hell Let Loose.
[h1][b]Play With The Devs Night - Friday 17th January![/b][/h1]
We're keen to kick off 2020 by getting stuck into the action on the frontline with you all!
This will be a great opportunity for us to play with the community whilst giving you the chance to ask us questions, chat about Hell Let Loose and generally have some fun in-game with the team.
We'll also take the opportunity to ask you about how you're finding your time on the front!
For the evening we'll be running a dedicated server where members of the team will split off into different units, giving us the chance to play with as many of you as possible each round!
[b]The Details[/b]
[list]
[*]Date: 17th January
[*]Start Time: 7pm GMT / 8pm CET / 2pm ET / 11am PT
[*]Duration: Two hours
[*]Server: European region, name pending
[/list]
Full details for the event will be made available in next week's Developer Briefing on the 16th.
We're running a European server this time, but for the next one we'll look at doing a US server!
That wraps up this week's Developer Briefing, we hope you have a top weekend!
See you on the frontline.