Hey everyone, It’s been a little over a week since Update 14 was released and we’ve been busy digesting the feedback on your experiences across all of the various channels. We’re grateful to see so many of you enjoying the evolving gameplay, however, we understand the recent update may have presented some challenges and frustrations for some players. We appreciate the constructive feedback and bug reporting and are dedicating resources to releasing a fix for many of the issues, which is planned for June 22nd. A full list of the fixes will be shared after our investigation period and closer to the release. The recent update has invigorated conversation in all channels, and we love to see the passion players display for Hell Let Loose. We value your feedback and want to hear from you, but more importantly, we’ve always admired how thoughtful and constructive this community is compared to others in the space. Game development can be complicated at times, and adding features or updating elements requires careful balancing. We have dedicated departments focusing on different disciplines, working together to build the best experience possible. We are able to work simultaneously across the various aspects of the game, from code and design to animation and marketing, however, balancing new features and changes takes time and precision. It’s understandable that locomotion or animation changes can have a polarizing effect on players, but we ask the community to keep this passion constructive. Focusing our energy on making sure a soldier can’t outrun a tank in 4th gear, or another can’t dolphin-dive across the map giving them an unfair advantage, makes the experience better for everyone (although, we have found the memes to be quite funny). As a studio, we are building new partnerships with history and weapons experts whose knowledge will undoubtedly make this game better and more true to the set and setting. Hell Let Loose is special because of its core gameplay mechanics and we have no intention of changing that or making this look like any other FPS title on the market. Change is inevitable, but not to the point where it affects the core principles of Hell Let Loose - a strategic, communicative, cooperative, and immersive WWII experience. As we travel together on this journey, remember to communicate well with one another. We are all compatriots on the battlefield, and while we might have different preferences, we all share the same love for Hell Let Loose! [h2]Known Issues Post U14[/h2] While it is never our intention to release updates with issues, we’re not going to get this right all the time. With Update 14 being our second update in as many months, we are only just beginning to get into a rhythm with our releases. Thank you to everyone who has reported new bugs - we are now aiming to investigate many of the known issues in order to provide fixes in a patch to be released later this month. [b]Being Investigated:[/b] [b]Holding Tab and Movement[/b] A bug is currently preventing players from moving when holding tab to view the scoreboard. We believe this to be the result of a fix submitted with U14 for preventing a particular exploit. [b]Holding F Actions[/b] In relation to the above bug, players are currently unable to carry out actions using the ‘F’ key while the map is open. [b]XP Rewarding[/b] Incorrect XP amounts are being rewarded at the end of a game, this is a bug that the team are looking into! [b]Server Filter Bug[/b] When typing a server name in the Server Filter box on PC, a bug is causing the box to deselect after each character, making it difficult to type out and search for a server name. [b]Looping Breathing Audio[/b] While sprinting, some players may hear the breathing audio overlapping itself. [b]British Weaponry Calibration[/b] We have received reports of some British weapons feeling incorrectly zeroed. [b]Invisible Barrier on Driel[/b] Invisible collision under the bridge on Driel has been reported, which is incorrectly preventing players from shooting, or driving vehicles through the space. [b]Inverted Controls[/b] A bug is affecting a number of gunner scopes, causing the vertical movement controls to be inverted. [b]Increased Weapon Sway[/b] We’ve seen reports of some British weapons being affected by excessive weapon sway, which is making it difficult for players to track enemies within their sights. [b]Inconsistent Hangar Collision[/b] When attempting to place an airhead on any hangar of the El Alamein map, the asset will clip through the roof and will be dropped on the hangar's floor. The issue is not occurring for Bombing Run, Supply Drop, Ammo Drop, Strafing Run, and Precision Strike. [b]Dive to Prone Exploit[/b] Players are able to use the dive to prone mechanic in quick succession in order to cover ground faster and avoid conflict. [b]Incorrect Amount of Votes to Kick[/b] On Console, the new vote to kick feature is currently requesting 29 votes, rather than 20, in order to successfully kick a player [b]Other Issues:[/b] [b]Panther Misspelled on XP Screen[/b] This typo snuck through as ‘Pather’ and is present on the XP screen. [b]Weapon Naming[/b] We are aware of incorrect weapon naming being used and will be looking into this. [b]Incorrect Map Loading Screen Dates[/b] The battle dates present on the loading screens for Driel and El Alamein are switched. [h2]Summer Warfare DLC[/h2] We’ve heard your requests and are pleased to announce that the Summer Warfare DLC will be available across all platform storefronts this summer! Back by popular demand and for the first time for Console players, this free DLC will include the US M1943 Combat Uniform and will be available for a limited time for all roles (except Armor and Commander) at level Role Level 7. [img]https://clan.cloudflare.steamstatic.com/images//34012997/cde0be9d9b446a27eb0cf590731b021480c4e52b.jpg[/img] [h2]Community Content[/h2] We have really enjoyed checking out your screenshots, videos, and artwork around the latest update, here are some of our favorites! [img]https://clan.cloudflare.steamstatic.com/images//34012997/4f7597cb21fd6d283e3de777f1f695de8bc02b3a.png[/img] [i]“What are you looking at?” By MoscaTnT.[/i] Returning with their 98th Hell Let Loose cartoon, MoscaTnT has created this fantastic illustration of a soldier having a very friendly conversation with a camel in El Alamein! If you like it as much as we do, buy MoscaTnT a coffee at [url=https://ko-fi.com/moscatnt]https://ko-fi.com/moscatnt[/url] and check out the full Hell Let Loose cartoon compilation by [url=https://www.behance.net/gallery/111125123/Hell-Let-Loose-Fan-art]clicking here. [/url] [img]https://clan.cloudflare.steamstatic.com/images//34012997/3efb9c604ad3c725db07359d77503d70e54c216c.png[/img] [i]A heavenly advantage point, El Alamein, by [fll.fi] dea.[/i] [img]https://clan.cloudflare.steamstatic.com/images//34012997/36c72ea516d342d441ccc60f6b90ea08fe2d2c5d.png[/img] [i]British Soldiers making their preparations, by [233C] NaSTaR.[/i] [img]https://clan.cloudflare.steamstatic.com/images//34012997/d412550c1b5c80607096752402e1523911e382dd.jpg[/img] [i]A sky on fire, Driel, by McPaper.[/i] [h2]War Correspondent, Content Creator, and Community HLL Videos[/h2] The Fresh Baked Goods demonstrates exactly how to use the new British Recon Tank in Update 14: https://youtu.be/JUsoKl5k2EI If you’re wondering what it’s like to pick up the Sniper role on El Alamein, here’s SoulSniper and Scotty to show you how it’s done: https://youtu.be/UwtdlJi_E-k Right place, right time! Velma_IRL gets in target practice on Driel: https://www.youtube.com/shorts/CJ5ME249tQI [url=https://discord.gg/hellletloose][img]https://clan.cloudflare.steamstatic.com/images//34012997/7aae70615e8569646f030608dc844f43c1b11eac.png[/img][/url] [b]Join the Discord here[/b] https://discord.gg/hellletloose [b]Facebook[/b] https://www.facebook.com/HellLetLoose/ [b]Twitter[/b] https://twitter.com/hell_let_loose [b]Youtube[/b] https://www.youtube.com/c/HellLetLoose [b]Reddit[/b] https://www.reddit.com/r/HellLetLoose/ [b]Instagram[/b] https://www.instagram.com/hellletlooseofficial/ [b]Steam[/b] http://steamcommunity.com/groups/HellLetLoose It doesn’t stop with Update 14, so make sure to head over to [url=https://www.twitch.tv/pcgamer]PC Gamer on Twitch[/url] on Sunday 11th of June, where you’ll be able to watch the reveal trailer for Update 15. See you all on the frontline!