Developer Briefing #115 - Admin/Spectate/Content Camera!
Author: Jonno,
published 3 years ago,
Hey everyone,
Welcome to Dev Brief #115!
This week we’re pulling back the curtain on our first iteration of the Admin camera!
While this will primarily be thought of as an admin tool, we’ve thought a lot about it’s usage as a way for the community to create engaging content by capturing cinematics and screenshots. We’ll go into a bit of the technical detail today on how it’s used.
To demonstrate this we'll have the usual text based goodness, but we felt that the best way to show you what you can expect with this feature is with a short video. Coming in just shy of 4 minutes you'll see what to expect both as a player and a camera driver.
Then as a cherry on the cake we've got another new image from the Eastern Front and an update on how we're continually working to maintain game integrity and keep Hell Let Loose cheat free.
Now I'll hand you over to Max and Spono for all the info:
[h1]Footage from the frontline with Max and Spono![/h1]
[b]Admin / Spectator / Content Camera[/b]
We’ll be rolling out the admin/spectate camera in Update 9. This will allow the user to better follow the events of the battle - from watching infantry units, to spectating vehicles and capturing intense firefights.
[previewyoutube=jVPW7wu2WNs;full][/previewyoutube]
This will have limited availability; with permissions given out by the server owner. They will be able to assign this using Steam IDs, which means this ability will be limited to those individuals only. Admins with those permissions will also have the ability to Kick and Ban within the camera itself. Spectators will have only the camera functionality.
[b]Camera Keybindings[/b]
Here is a breakdown of the default keybindings and their purpose.
[End] Enter/Exit Camera: Allows those with server permissions to enter/exit camera
[T] Lock/Unlock to target : This will lock/unlock the camera to the highlighted target
[Y] Lock/Unlock rotation: This will lock/unlock the ability to rotate camera
[H] Highlight Mode:
Target Only - Highlights your target only
All - Highlights all enemy and friendly players
All Enemies - Highlights all enemy players
All Friendlies - Highlights all friendly players
OFF - No highlighting
[K] Toggle Clip on/off - Will allow camera to clip through objects (Is handy for cinematic tracking)
[Home] Toggle UI mode: This will toggle the camera UI elements on/off
[Enter] Toggle Search: Will toggle player search window on/off
Search window options
Search: Player name search
Kick/Ban: Admin ability to Kick/Ban players
Snap to player: Will immediately snap to the selected player’s location
Clear selection: Clear/Unselect the selected player
Copy player name
Copy STEAM 64ID
[b]Camera Server Logging[/b]
Entering and exiting of the camera will be captured in the server logs and accessible to server owners. It will show the timestamp of camera entry and exit, player name, and STEAM user ID.
[b]Camera Permissions[/b]
Permissions will be set by the server owner. Nobody will have access to the camera unless permission is granted.
[b]Camera Admin / Spectator Slot[/b]
The use of the camera will take up one player slot on the server. Which means that the admin/spectator will need to be on a team and deployed.
[b]Server Owners[/b]
If you are an old or new server owner and are currently not in the HLL server owner & admin Discord, please DM @_Spono in the official HLL Discord, with your server IP & details.
[b]Server Stability[/b]
We are working with server providers to ensure the best possible HLL experience for server owners, the admins and their communities. We are currently investigating what we believe to be sporadic network related issues. If you are a server owner and are having stability issues, you can contact @Corex or @_Spono via DM in the official HLL Discord.
[h1]Get your HLL server[/h1]
We currently have three server providers for Hell Let Loose. If you wish to setup and run your own HLL server and community, checkout the game server provider links below:
[url=https://www.gtxgaming.co.uk/hell-let-loose-server-hosting]GTXgaming.co.uk[/url]
[url=https://server.nitrado.net/eng/offers/Hell-Let-Loose]NITRADO[/url]
[url=https://www.g-portal.com/nz/gameserver/rent-a-hell-let-loose-server]GPORTAL[/url]
[b]Привет из Курска[/b]
A view from a German-held hamlet towards the Russian lines south of Prokhorovka.
[img]https://clan.cloudflare.steamstatic.com/images//34012997/f234b5427caa6d750b34496d72e06015830feed9.png[/img]
[b]Cheating[/b]
We’re always in constant communication with our partners at EAC - our anti-cheat provider.
Occasionally, videos are flagged of cheating behaviour or that are designed as promotional material for new cheats. We immediately flag these with EAC and they work hard to ban anyone using these. Like most development studios, we don’t often address this publicly, as granular information about cheats benefits those making or distributing them.
You can also help us by directly reporting a cheat [url=https://www.easy.ac/en-us/support/game/contact/report/]HERE[/url].
[b]New Issue Status[/b]
You can find a granular status update on several issues (grass spawning, Garrison meta etc.) in last weeks Roadmap Dev Brief:
[url=https://steamcommunity.com/games/686810/announcements/detail/4626855852834778342]Dev Brief #114 - Update Early Access Roadmap 2021[/url]
[h1]Onwards to the weekend![/h1]
That wraps up this week's Dev Brief!
What do you think of our first iteration Admin Cam? Let us know in the comments!
Have a fantastic weekend everyone, we'll see you on the frontline.