UI Overhaul | Output Properties
Author: Little Dreamer,
published 3 weeks ago,
[b]Inspector Panel[/b]
Properties populate in an inspector panel now. It cleans up the interface and makes more room for the other panels.
[img]https://static.wixstatic.com/media/2f5508_d8826d40be71409e82f587ef64a803b0~mv2.png[/img]
[b]Outputs[/b]
Add Output type by just clicking a button now. This is straight forward compared to before.
[img]https://static.wixstatic.com/media/2f5508_5e8d1cf4a8a64641979e81a60759f3c8~mv2.png[/img]
Added properties to the Outputs.
To normalize a Height Map, just tick the Normalize checkbox.
[img]https://static.wixstatic.com/media/2f5508_56d806835ec743f58882c7c3575d979b~mv2.png[/img]
To flip Normal directions, just tick X, Y, or Z checkboxes.
[img]https://static.wixstatic.com/media/2f5508_d523e330ca5c4483828f78503943e008~mv2.png[/img]
[b]Other Improvements[/b]
[list]
[*]Reduced the amount of texture RAM used by Outputs.
[*]Added more error handling.
[*]Files are now saved as tmp before overwriting the project. This offers even more redundancy to project files.
[/list]
Enjoy!