Vacancy 0.0.1.11 - Ghost Eco System
Author: michael,
published 2 days ago,
Ghost Eco Systems! This patch focuses on refining core gameplay mechanics, enhancing the player experience, and expanding the lore and narrative of the Haunted Space Hotel universe.
Features:
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[*] Ghostly Encounters: A new quest, "Find the Ank Cur," challenges Commanders to track down and neutralize these elusive spectral entities.
[*] Spectral Ecosystem: The Ghast Ecosystem has been expanded, adding depth and complexity to the interactions between different types of Ghosts.
[*] Spectral Detection: Commanders now have access to a Ghost Scanner/Flashlight, enhancing their ability to detect and interact with spectral entities.
[*] Ley Lane Revelations: Lightning strikes in Ley Lanes now temporarily reveal Ghosts, adding a new dimension to interdimensional travel.
[*] Trolly Boost: The Trolly, a crucial tool for Ghost removal, now starts partially charged, allowing for quicker response to spectral disturbances.
[*] Guided Onboarding: A new "Start the Game Quest" guides new Commanders through the initial stages of The Hotel's management, providing a smoother onboarding experience.
[*] Time Manipulation: The game now starts with Time Stopped, allowing new Commanders to familiarize themselves with the interface before activating the flow of time through a dedicated quest.
[*] New Advertisement System: A new Roll system has been added to advertisements, increasing the chances of success and adding a layer of unpredictability to marketing campaigns.
[*] Improved Logging: The log system has been enhanced to accurately display information, providing valuable insights into The Hotel's operations.
[*] Reimagined Limbo: The Commander's initial experience in Limbo has been revamped, offering a more immersive and informative introduction to the Haunted Space Hotel universe.
[*] Multiplayer Enhancements: Significant progress has been made towards implementing multiplayer functionality, bringing cooperative gameplay closer to reality.
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