[h1]Hard West 1.2 Patch Notes [/h1] - UI should now work correctly in all resolutions above Full HD. We're looking into the possibility of fully supporting nonstandard screen ratios and will keep you posted. - Fixed: an enemy brought down to 0 HP with the Barrage ability sometimes remains alive. - Fixed: having Old Man Murray join the fight in the optional rescue mission would sometimes lock the game. - Fixed: desynchronized animation of using dynamic cover objects while the character is already 'sticking' to it. - Fixed: missing localization on one of the buttons. - Fixed: an erratic notification of a wound turning into a scar on a character from a different Scenario. - Stability tweaks. - Further difficulty adjustments based on your feedback. - Movement path helper now changes color depending on the number of Action Points needed to reach a given location. - The available ammo counter has been changed to be more clear and easy to read. - Fixed: Florence no longer trolls players by joining the search party looking for her. - Mac: jury-rigged fix: disabled a plugin causing the game to crash to black screen for some players upon starting missions. It should solve issues for now but we'll refine the solution further in 1.3.