In the Weird West grim news is great news! The large [b]1.4 patch for Hard West is now available to everyone[/b] with a number of fixes and completely new additions to the game. Especially worthy of your attention are the [b]Gameplay Mods[/b], optional tweaks which can radically alter the way the game is played. From affecting difficulty, to changing important game mechanics, they allow for completely new ways of completing the Hard West campaign. Below are the highlights of the patch: [h1]Patch 1.4 New Features[/h1] [list] [*]Added the Gameplay Mods feature, i.e. ten new features modifying some of the rules established in Hard West, such as disabling reaction shots from enemies, forcing AI to use a wider array of abilities more frequently etc. Gameplay mods are only available for the vanilla game and cannot be used in the expansion. [*]Added the missing Straight Flush hand. [*]Added a new graphics option: Water reflections. [*]Added an additional highlight to the tile, from which a usable object will be used, when hovering the cursor over said object. [*]Improved dynamic cover cursors for more clarity. [/list] [b]Fixed issues[/b] [list] [*]Fixed a rare issue where saved games could be corrupted. [*]Fixed an issue where the XBOX 360 wireless controller would not be recognized by the game on a Mac. [*]Fixed an issue in which the barter screen would not appear. [*]Fixed an issue where players were unable to open a world map location after loading the game from the main menu. [*]Fixed an issue where game completion achievements would not be unlocked correctly. [*]Fixed an issue in which decomposing bodies would not disappear when the camera changed elevation to a lower one, than the body. [*]A Matter of Time: fixed problems related to purchasing the Laxative Potion (different price + money is subtracted correctly) [*]Improved ability balance. [*]Increased Fate Trader item prices. [*]Fixed some missing GUI text in the French localization. [*]Fixed a bunch of erroneous gamepad controls descriptions. [*]Fixed several typos across game text. [*]Fixed wording on certain achievements. [*]Improved the credits section to prevent ugly line breaks. [*]Made the face in the Cracked Skull icon to be a little more serious. [*]Fixed a couple of minor texture glitches. [/list] [h1]Scars of Freedom DLC[/h1] Return to the unforgiving world of Hard West for an adventure in the Civil War Texas. Libertee is an escaped slave-turned-vigilante, enhanced without her consent with superhuman capabilities by one Doctor Gorman. Hungry for answers, and for revenge, she tracks down the mad surgeon, but his motivations turn out to be the opposite of what she had anticipated. As she makes up her mind about the doctor’s fate, the two will have to face an even more powerful enemy. Experience a brand new tale in the weird world of Hard West during 7 new, specially crafted tactical combat encounters and overarching world map gameplay. Make strategic purchases for your gunfighters, then wreak havoc on your enemies and use their technology for your benefit. Enjoy a story narrated by two protagonists whose outlooks on life vary wildly, but who, deep inside, are more similar than they would like to admit. [b]DLC Features[/b] [list] [*]A new tale in the Hard West universe, featuring a unique mix of classic western and gothic horror. [*]A deeper, longer story, narrated through its numerous twists and turns by protagonists, Libertee and Dr. Gorman. [*]7 new tactical combat encounters and a world map with new, unique mechanics. [*]New Unique Surgical Bodily Augmentation System: Revamped character development system, allowing for strategic planning and more informed choices. [*]Rebalanced combat and character progression, offering a tighter, more challenging gameplay experience. [*]Fitzpatrick Revolver - a new, powerful gun in your arsenal. [*]10 new playable characters [/list]