Hub and Visaul Overhaul
Author: Sawland Games,
published 3 weeks ago,
[h2][h1]Hub[/h1][/h2]
[img]https://clan.cloudflare.steamstatic.com/images//45021743/0c1c03f0e284f9db75d92fb5861722268aed3cbb.png[/img]
Now when starting a game, instead of being shown a UI for choosing a level, players will find themselves in a Hub. From this location, players can choose what chapter to start and also see their progress.
There is 4 possible paths for a player to choose. The difficulty of each chapter is represented by a number of black flags. Each chapter has its own representation of the progress made - total levels complete and quantity of stars collected.
The Hub also contains a switcher for difficulty that is located to the right of the spawn point and a switcher for enabling/disabling checkpoints to the left.
The Hub has its own musical track.
This addition should help the immersion.
[h2]Visual Overhaul[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//45021743/8accd52eb4716795589fcf0a36a46d43db5f2e7e.png[/img]
[list]
[*] All ground tiles have been redrawn from 16x16 to 24x24 with some additional tiles.
[*] Lighting has been improved.
[*] Increased water reflections resolution.
[*] UI visual improvements.
[*] Added helpful in-world hints for player input.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//45021743/a43d8754f79a32b2b5e2d52e5a7e30a4e97da5c9.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//45021743/419849910f25fbde7ab455590795da7284f0ac22.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//45021743/28704fdb8f81b98933f3d6bc4928d597f668f507.png[/img]
[h2]Other Changes[/h2]
[list]
[*] Minor bug fixes.
[*] Minor level design tweaks.
[/list]