[h2][h1]Hub[/h1][/h2] [img]https://clan.cloudflare.steamstatic.com/images//45021743/0c1c03f0e284f9db75d92fb5861722268aed3cbb.png[/img] Now when starting a game, instead of being shown a UI for choosing a level, players will find themselves in a Hub. From this location, players can choose what chapter to start and also see their progress. There is 4 possible paths for a player to choose. The difficulty of each chapter is represented by a number of black flags. Each chapter has its own representation of the progress made - total levels complete and quantity of stars collected. The Hub also contains a switcher for difficulty that is located to the right of the spawn point and a switcher for enabling/disabling checkpoints to the left. The Hub has its own musical track. This addition should help the immersion. [h2]Visual Overhaul[/h2] [img]https://clan.cloudflare.steamstatic.com/images//45021743/8accd52eb4716795589fcf0a36a46d43db5f2e7e.png[/img] [list] [*] All ground tiles have been redrawn from 16x16 to 24x24 with some additional tiles. [*] Lighting has been improved. [*] Increased water reflections resolution. [*] UI visual improvements. [*] Added helpful in-world hints for player input. [/list] [img]https://clan.cloudflare.steamstatic.com/images//45021743/a43d8754f79a32b2b5e2d52e5a7e30a4e97da5c9.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//45021743/419849910f25fbde7ab455590795da7284f0ac22.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//45021743/28704fdb8f81b98933f3d6bc4928d597f668f507.png[/img] [h2]Other Changes[/h2] [list] [*] Minor bug fixes. [*] Minor level design tweaks. [/list]