MCC Modding Status Update
Author: misplacedyank,
published 2 years ago,
[h3]**Updated 12/16**[/h3]
If you've been looking to get involved with modding [i]Halo: The Master Chief Collection[/i], there's never been a better time than the present.
[img]https://clan.cloudflare.steamstatic.com/images//34690208/6eeaa3db4739910dc724f1f0ef25fe1014737344.jpg[/img]
We have officially made the first of several publishes of official mod documentation in a central location. You can find the information here:
[h3][url=https://aka.ms/HaloMCCModDocs]MCC Mod Documentation[/url][/h3]
You can leverage these documents to dip your toes into modding and to arm yourself with knowledge before forging ahead. Along with the documentation and impending Halo 4 (...and [i]Halo 2: Anniversary[/i]! 🎉) mod tools, we will be introducing a tool to help you create and upload your own mod packages directly to the Steam Workshop. Called "Excession," this tool will be coming to the MCC mod scene in a further update and is intended to help make creating, sharing, and installing mods more accessible to the community.
The documentation is a work in progress and will evolve over time. For now, you can learn how to leverage Excession and get help modding with Halo 2 & Halo 3.
While you wait for the upcoming MCC update, [url=https://aka.ms/HaloMCCModDocs]be sure to check out the documentation[/url] and be ready to drop in feet first when it's out!
As a wise man once said, "We're just getting started." and we can't wait to share more with you.
[u][b]Update 12/16:[/b][/u]
We recently published an update to the MCC Mod Upload Tool that better allows users handle minimum and maximum versioning.