Welcome back friends to another monthly installment of the MCC Development Update! This is our second entry while working offsite during quarantine and this month’s blog will be a bit different given these unusual circumstances. While we will dive into some proper development updates, much of this month’s news centers on our recent Halo 2 flight and the team’s continued evolution to adapt and keep progress going while we’re all away from the office. To kick things off, we will check in on people working from home and see how this unique reality is impacting their day to day. Then, we will get a Design Update that goes in depth on several new features and the playlist schedule for the month of May. Lastly, we will be looking at the most recent flight for Halo 2, what folks can expect for playlist updates in the coming month, and an overall project update for MCC. Let’s dive right into it and get things rolling! [img]https://clan.cloudflare.steamstatic.com/images//34690208/796433144fb5d45055dad1554ed55fa84f0e16dd.jpg[/img] [h2]WORKING OFFSITE[/h2] Working from home is now the norm for nearly everyone at 343. This way of life is something each of us has handled differently as we are all in our own unique situations. Today, we are going to take a look behind the curtain at a handful of folks that are on the teams helping bring MCC to PC including the Community Team, Marketing, Data Analytics, and Quality Assurance. These are our stories (insert Law & Order sound-bite here). [h3]Tyler “Postums” Davis - Community Dude[/h3] [img]https://clan.cloudflare.steamstatic.com/images//34690208/d1ef1b0359f849e2cffcf73dc89c3f8913501d07.jpg[/img] [i](Goats pictured above are Ogre1, Ogre2, and Walshy) [/i] It has been nearly 2 months since I and many others last stepped foot inside of the offices at 343. The safety and wellbeing of our teams and their families is the top priority so everyone across the studio has been adjusting and adapting to working remotely. Our studio members have taken this change in stride and pushed through the challenges that have come with it to continue driving progress against development milestones. To read the full update check out the article in its entirety over on Halo Waypoint today! [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-april-2020]MCC Development Update – April 2020[/url] You can find previous updates here: [list][*] [url=https://www.halowaypoint.com/en-us/news/mcc-pc-halo-reach]MCC PC & Halo: Reach Announcement[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-april-2019]MCC Development Update – April 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2019]MCC Development Update – May 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-june-2019]MCC Development Update – June 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-july-2019]MCC Development Update – July 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2019]MCC Development Update – August 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-september-2019]MCC Development Update – September 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-october-2019]MCC Development Update – October 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-november-2019]MCC Development Update – November 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-december-2019]MCC Development Update – December 2019[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-january-2020]MCC Development Update – January 2020[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-february-2020]MCC Development Update – February 2020[/url] [*] [url=https://www.halowaypoint.com/en-us/news/mcc-development-update-march-2020]MCC Development Update – March 2020[/url] [/list]