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Halo 3 is peak Halo. Released by Bungie in 2007, it served as the culmination of a story built over the course of two massive hit games, a pillar of online gaming on the Xbox 360, and one of the finest first-person shooters to ever appear on console. But it was, indeed, only on console - the first in the series to dodge any kind of PC port even years after release. Thanks to the Master Chief Collection, 343 Industries is finally righting that wrong, and Halo 3 is the best part of the package yet.

The Master Chief Collection on PC should have been a slam dunk from the start, of course, but an array of technical issues have held back each release in the compilation, from minor bugs to much larger multiplayer problems and muffled, crackly audio. Halo 3 exhibited none of these problems during my time playing it. The guns sound just as punchy and impactful as they did back on the Xbox 360, and it all looks and feels fabulous the whole way through.

If 'Halo 3, but on PC' is enough for you, then the lack of glaring technical issues alone is enough to give this release a strong stamp of approval. But Halo 3 stands up remarkably well even when the rose tint of nostalgia fades.

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RELATED LINKS:
Halo 3 MCC patch notes - Forge is back with new features, audio tweaks, more
Halo 3 PC release time revealed - here's when it unlocks in your time zone
Halo 3 comes to the Master Chief Collection, and Steam, next week