It’s time to Finish the Fight, Spartans – [i]Halo 3[/i] is now available for PC via Xbox Game Pass for PC (Beta), the Microsoft Store, and Steam! Pick up Halo 3 for your preferred platform [url=https://www.xbox.com/en-US/games/halo-the-master-chief-collection-pc#purchaseoptions]HERE[/url] and read on for more details on what’s new and everything else included in today’s massive update for [i]Halo: The Master Chief Collection[/i]. [previewyoutube=_DtftmGZpgE;full][/previewyoutube] [h2]FINISH THE FIGHT[/h2] At long last, nearly thirteen years after Master Chief returned to Earth to finish the fight on Xbox 360, the triumphant conclusion to the original Halo trilogy has arrived on PC! Relive 11 unforgettable missions and fight through 24 multiplayer maps all updated with new features, optimizations, and settings custom-tailored for the PC platform. [img]https://clan.cloudflare.steamstatic.com/images//34690208/50c9f82efcf258862c87e1119cfc335d364213bd.png[/img] [i]Halo 3[/i] looks and plays better than ever at 60 frames-per-second (or greater) with up to 4K UHD support and numerous PC-specific enhancements. Players can fine-tune their experience with a vast array of options including variable framerate, native mouse/keyboard support and the ability to rebind controls, support for ultra-wide displays and different aspect ratios, adjustable field-of-view, updated texture/shadow quality, and more. Additionally, Halo 3 within MCC also now supports expanded player customization options, higher resolution matte paintings, improved audio, and a brand new skull for Campaign - to name a few. For the first time on PC, unleash your inner designer with the power of an updated and expanded Forge that allows you to build the multiplayer experiences of your dreams and utilize the Theater to commemorate your greatest triumphs. [img]https://clan.cloudflare.steamstatic.com/images//34690208/2fea76fa67103aa95cd4b0f158a06c4ae0d5dba4.png[/img] Select your [url=https://www.xbox.com/en-US/games/halo-the-master-chief-collection-pc#purchaseoptions]platform of choice[/url] and jump in today to experience everything Halo 3 and Halo: The Master Chief Collection have to offer! [h2]MCC UPDATES[/h2] Alongside today’s release of Halo 3, Halo: The Master Chief Collection (MCC) owners will also get an update that includes numerous quality-of-life improvements and new features on PC and Xbox One. Noteworthy items are listed below but please be sure to check out the full patch notes [url=https://support.halowaypoint.com/hc/en-us/articles/360045689232-Halo-The-Master-Chief-Collection-Patch-Notes-7-14-20]HERE.[/url] [h3]FORGE[/h3] Forge is now available for the first time on PC for [i]Halo: Reach, Halo 2: Anniversary[/i], and [i]Halo 3[/i]! Additionally, new features and functionality have been added to Forge on Xbox One. [h3]PC GENERAL[/h3] Forge on PC includes support for mouse and keyboard input, multiple key bindings, and file share downloads. Please note that for now, uploading to file share on PC is not supported and is still being worked on for a future update. However, map variant files can still be directly shared between players on PC. And as a reminder, all content uploaded to the MCC file share on Xbox One can also be accessed by MCC players on PC. [img]https://clan.cloudflare.steamstatic.com/images//34690208/d1f90d6c4e661d0ce9562b04a66743afca989a30.png[/img] [h3]HALO: REACH[/h3] Forge within [i]Halo: Reach[/i] on PC and Xbox One retains its original functionality but also receives a few cool updates. First, [i]Halo: Reach[/i] Forge will now support the ability to toggle between rotating an object along the global world axes or along its local axes. Second, many new objects are now available along with significantly increased budget and object quota limits on “Forge World” and “Tempest.” [h3]HALO 2: ANNIVERSARY[/h3] Forge within H2A is already very robust but like [i]Halo: Reach[/i], it will now also "support axes rotation toggling" for greater control. [h3]HALO 3[/h3] Halo 3 introduced the world to Forge back in 2007 but the feature has grown and evolved a great deal in the subsequent games. Several new editing features are now supported in Halo 3 to bring it more inline with what’s offered in the newer titles. [list][*] Object physics – Toggle objects ability to interact with the environment while editing or be set to ‘no-clip’ [*] Rotation Snap – Snap rotation to degree increments [*] Coordinate Snap – Snap position to world grid position [*] Precision Edit – More granular object position shifts for increased precision [*] Toggle Rotation Axes – Toggle between rotating an object along the global world axes or along its local axes[/list] [img]https://clan.cloudflare.steamstatic.com/images//34690208/c54d6e71f126bfee5ddbaf12d89aa4a89fff4a0b.png[/img] For more information, including a look at the new content in 'Spark' – Season 2, be sure to check out the [url=https://www.halowaypoint.com/en-us/news/halo-3-now-available-for-pc]full release blog on Halo Waypoint![/url]