Fans have been eagerly awaiting Gordon Freeman's next adventure. While the Half-Life series has been long-dormant, an incredibly talented team of dedicated fans recently released Black Mesa--a remake of the first game created entirely in an updated version of the Source engine. While not officially sanctioned by Valve, the company has made no effort blocking the remake--odd, considering the typical C&D approach taken by other monolithic publishers.

So why is Valve so supportive of fan remakes? "This feels like pretty common sense," Valve's Chet Faliszek said. "Why wouldn't we? I guess you'd have to convince me of the benefits to the other side."

VG247 pointed out that companies are trying to protect their interests, "blocking anything that could tarnish the reputation of their products."

"Well, let's say that Black Mesa Source turned out horrible. It's not going to hurt the original Half-Life," Faliszek responded, as the interviewer noted that the original game still exists even after the release of a fan-remake.

Thankfully, Black Mesa turned out to be not-horrible, with Faliszek praising the remake's "excellent graphics." It also provided the Valve writer an opportunity to revisit the original game, something he hasn't played since working on Half-Life 2: Episode Two--which released back in 2007.