Half-Life update released
Author: mikela,
published 5 years ago,
An update for Half-Life is now available:
[h1]Fixes and Updates[/h1][list][*] Fixed setting monitor refresh rates through -freq when used with -nofbo
[*] Fixed unnecessary texture rescaling with NPOT textures
[*] Fixed slist command, will now show servers on the local network
[*] Fixed erroneous return in SV_ClipToLinks (HL #1685)
[*] Fixed inability to reload a partially empty weapon after reloading a save game
[*] Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer
[*] Fixed progress bar for individual files in resource download always showing at 100%
[*] Added auto-saving of several cvars (HL #2237)
[*] Fixed missing localizations in spectator UI
[*] Fixed NPC turn rate when running at >60FPS
[*] Reordered columns in server browser to prevent game descriptions from being used to fake server player count
[*] Fixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)
[*] Added cl_autowepswitch cvar with values 0/1 to disable/enable auto weapon switching when a new weapon is picked up
[*] Fix various weapon animation/sound issues
[*] Security fixes to console commands
[*] Security fixes to resource loading
[*] Security fixes to saving/loading
[/list]