Fixed a couple of bugs!
Author: tommy96,
published 2 weeks ago,
Hey everyone!
Thank you all so much for checking out my game! I’ve seen a lot of very nice reviews already and it makes me happy that you seem to be enjoying it! :)
I just uploaded a new build that should fix a couple of issues:
[list]
[*] Fixed a potential run-killer that would appear when you would enter the strange hallway after obtaining the small idol.
[*] Fixed an issue where the player would spawn in some sort of empty void after going to bed on Sunday.
[*] Fixed an issue where it would still be raining after starting a new run.
[*] Put back a fence behind the cornfield, I don’t know where it went but it’s back now.
[*] Made sure you are not able to fall off the ferry anymore.
[*] Made sure that the darkness also closes in on you when you enter the strange hallway or hedge maze area, causing players to get lost in darkness forever there.
[*] Implemented a failsafe that should always unlock the content you get when you 100% areas (I believe this worked for most users, but someone in the discussions said they didn’t unlock some of it at 100%).
[*] Fixed a bug where you would be able to get stuck behind the gas station counter on Monday by closing it and not being able to open it anymore.
[*] Fixed an issue with colliders that made interacting with the picnic blanket a bit wonky.
[*] Added an option under AUDIO settings that reduces the volume of loud jumpscare sounds (let me know if this could be reduced further).
[*] Put some extra invisible walls here and there to make sure you all don’t get out of bounds too much haha
[/list]
If you still encounter any of these problems or find new ones, don’t hesitate to let me know and I’ll see what I can do about it!
Thanks again for taking the time to play my game, I hope you have a lovely time doing some normal gardening!
-Tom